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FPSC Classic Work In Progress / - Dead by Nightfall -

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Acolyte Entertainment
19
Years of Service
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Joined: 28th Dec 2004
Location: Oregon, US
Posted: 9th Mar 2006 05:42 Edited at: 9th Mar 2006 05:56
Hey everyone, im back!
i took a break to work on my DBP program for while but now im coming back.
I first would like to thank "tschwarz" for his WONDERFUL signs program II, its truly amazing!
Anyways,

I started up a game today using Signs II and FPScreator, its called Dead by Nightfall.

The story line is:

Your name is Peat Philops, You where sent in as part of the special assualt team to discover
who has been suspected of creating a weapon that would be used to kill hundreds of millions of people within the united states and its bordering countrys. You and the rest of your team where
bunking on the outskirts of what supposably was where the weapon originated.
While on night duty a flash through the trees caught your eye, the moment you looked behind you your team was gone, guns there, but no men.
you, Peat Philops must regain the rest of your team in order to disable the weapon

(i started this game today so PLEASE dont flame me)

here are some pics of what i have so far (only 2)

pic_1:



pic_2:




If you view these pics PLEASE leave comments. every time i post i never get any comments =(

George 7004
18
Years of Service
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Joined: 24th Feb 2006
Location: California
Posted: 9th Mar 2006 06:07
nice work! good textures

http://www.mmorpg-net.org

Your Source for Awesome MMORPG/MMOFPS Games
NIK
18
Years of Service
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Joined: 4th Feb 2006
Location: Texas
Posted: 9th Mar 2006 06:07
Nice work so far keep it up. The Signs program is great and makes it extremely easy to create simple entities. I have been experimenting with a number of entitiy creating programs, because they all have different features. Screens look good though.

-NIK

"No country is perfect, but America is better than most."
Acolyte Entertainment
19
Years of Service
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Joined: 28th Dec 2004
Location: Oregon, US
Posted: 9th Mar 2006 06:13 Edited at: 9th Mar 2006 06:13
Thanks NIK, i was expecting a few more comments, but i meen they are probably busy commenting on your AWEOSME piece of work!
good job on your project

Nigezu
18
Years of Service
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 9th Mar 2006 13:10
Nice shots Snowfall!
About those walls in second screenshot. Have you done them by yourself? It looks like texture in them is not seamless.

Intel Pentium 4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
Acolyte Entertainment
19
Years of Service
User Offline
Joined: 28th Dec 2004
Location: Oregon, US
Posted: 9th Mar 2006 16:40
No, it is not seamless. ill work on those

NIK
18
Years of Service
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Joined: 4th Feb 2006
Location: Texas
Posted: 11th Mar 2006 06:55
How is game going Snowfall?

-NIK

"No country is perfect, but America is better than most."
Acolyte Entertainment
19
Years of Service
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Joined: 28th Dec 2004
Location: Oregon, US
Posted: 11th Mar 2006 08:21
Pretty good, been playing W.O.W to so im kinda busy, buts its been coming along. trying to get lights JUST perfect

George 7004
18
Years of Service
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Joined: 24th Feb 2006
Location: California
Posted: 11th Mar 2006 17:20
lol I dont play games much these days... maybe an hour or less for my break from creating stuff in fpsc

http://www.mmorpg-net.org

Your Source for Awesome MMORPG/MMOFPS Games
Nigezu
18
Years of Service
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 11th Mar 2006 17:22
I play Batllefield 2 something like 2-3 hours/day.
So I don't have much time to do games with FPSC

Intel Pentium 4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
Essal
18
Years of Service
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Joined: 15th Jan 2006
Location: inside your webcam, watching YOU.
Posted: 12th Mar 2006 13:30
I use alot of time making games, but then i just stay up until 23, or something like that, so I have the time to do other stuff too
NIce Game by tha way!

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=ChrisB=
18
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 17th Mar 2006 23:05
Good shizzle SnowFall!

Your signature has been erased by a mod. We don't want your pyramind schemes, thanks.
Gamz
18
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Joined: 28th Nov 2005
Location: A bubble!
Posted: 17th Mar 2006 23:38
Great stuff!

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PureEvil
18
Years of Service
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Joined: 14th Oct 2005
Location: Top secret lab somewhere in Nevada
Posted: 11th Apr 2006 23:42
Nice storyline so far but theres 2 things u should fix... (not to be rude )

1. When it says you are "sent in", where are you sent? You should say something about that because im kinda in the dark...

2. Also it says you are part of a "special assault team". That just sounds kinda cheesy + theres no such thing... you should do special operations or special forces and then you are assigned to a squad like delta or alpha etc.

Remember not tryin to be rude just some suggestions

?¨®´´?ˆ¬
ˆ† µ´å˜ß ?¨®´´?ˆ¬
Bet you didn't understand that. btw, ROCK ON, Resident Evil!!!
Sean C Holbrook
17
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Joined: 9th Apr 2006
Location:
Posted: 12th Apr 2006 00:02
The screens look pretty nice, the storyline could use some more development, but so far it looks and sounds pretty good.

Acolyte Entertainment
19
Years of Service
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Joined: 28th Dec 2004
Location: Oregon, US
Posted: 12th Apr 2006 18:31
thx guys!

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