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DarkBASIC Discussion / New*value()

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code master
21
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Joined: 4th Dec 2003
Location: Illinois
Posted: 11th Mar 2006 16:52 Edited at: 11th Mar 2006 17:02
Just for the record, I aint no bloody n00b! i've been programing for years, just re-picked up darkbasic . I've looked around a LOT, and haven't been able to find any tutorials on Newxvalue,Newzvalue and Newyvalue . I'm not incredibly good at math, though i pretty much understand cos and sin(I think the New#value command is simmilar...) So, anybody care to explain it?

EDIT<

Also, Since i haven't yt been able to figure those commands out, iv'e been using a bit of coode from the Binary Moon tutorial, but it dosn't seem to work right.


When i hold the left arrow, the cone rotates about 180 deggrees, i'm guessing, the the cam stops following it. Any ideas?

Edit>

later

Pincho Paxton
22
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Posted: 11th Mar 2006 17:03
They are a replacement for Cos and Sin, I just use rotate, and move. Seems like you have plenty of options to move things in 3D.

code master
21
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Joined: 4th Dec 2003
Location: Illinois
Posted: 11th Mar 2006 17:07
Quote: "rotate, and move"

I would use that, but the 3d model flashes. As i said, i'm not to familiar with darkbasic, i have, no idea how to stop it flashing.

later

Pincho Paxton
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Posted: 11th Mar 2006 20:59
Flashes?

There are a few things that might cause flashing I suppose.

A CLS in the wrong place.

Sync On, and a Sync in the wrong place.

Not using Sync On, and a slow framerate.

Camera range needs altering.

Two models inside each other.

code master
21
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Joined: 4th Dec 2003
Location: Illinois
Posted: 11th Mar 2006 23:10
thanks a ton man! it was a missing


later

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