Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / Mission objectives screen?

Author
Message
chopsuey
18
Years of Service
User Offline
Joined: 17th Mar 2006
Location:
Posted: 17th Mar 2006 12:37
Hi! This is my firt post "Wohoo"

well... is there a way to make a Mission objectives screen before every level?

thanx

//Martin
Havok
19
Years of Service
User Offline
Joined: 29th Jul 2005
Location: In a box
Posted: 18th Mar 2006 00:24
Yes. You should put it inside your loading screen so that players can read the loading screen to find out what they have to do.

I know Karate, Kung Fu, and 47 other dangerous words...

chopsuey
18
Years of Service
User Offline
Joined: 17th Mar 2006
Location:
Posted: 18th Mar 2006 08:57
Thanx
But if the objectives takes longer to read then it takes for the level to load then?
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 18th Mar 2006 15:57
Use a storyzone trigger to activate the mission objectives screen.It need to be in JPG format and it would probably be a good idea to have it in the videobank folder.You have to press a key or a mouse button to continue so you have all day long to read it.

Not changing this sig until I get rich
Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 19th Mar 2006 02:01
Quote: "But if the objectives takes longer to read then it takes for the level to load then? "

I honestly don't think you'll have a problem. Have you ever tried to load a compiled game? But what I has returned suggested would be the best option as you can have audio/video in it.

JEEZ!You people just STFU! You waste more space complaining about people wasting space than the people your bashing! Man, I thought I had no life.
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 20th Mar 2006 17:16
If you think loading up a test level takes forever you're in for a lot of fun...
FPSC has a lot of good things going for it...unfortunately speed is not one of them.I think there is a tutorial or script somewhere on the forums that can teach you how to make your mission objectives a hud or make them appear during the pause screen when you hit the ESC button during gameplay.Search the forums to find it.Good luck!

Not changing this sig until I get rich
Lewis
VBOTB Developer '10
19
Years of Service
User Offline
Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 22nd Mar 2006 10:36
what about that script before with the convosation? about the person talking when you walk up to them and the message pops up. just edit that script and add your own hud image.

Lewis From OsborneCreations.co.uk
Les Horribres
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 22nd Mar 2006 15:43
Read Teh Tutorials De Scripting.

If you can't scroll down to find it, don't bother asking where it is, or how to do what you are asking.

Mosillivo: Fires Rage, Earth Rumble, Evil Reigns, Cities Tumble
Join the NJL: The War Has Begun, Which Side Are You On?
Nunticaelitusphobic (Scared of Internet)
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 22nd Mar 2006 21:21
If you want that:

edit the loading screen,for every level another one.

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)

Login to post a reply

Server time is: 2024-11-22 05:33:04
Your offset time is: 2024-11-22 05:33:04