I'm pitching an object up then moving it forward so it sort of looks like a 3rd person view with the object moving all the way up and over then back. The problem I get is that once it reaches the top, it inverts the view. This looks VERY strange when in a flowing motion.
Make Object Sphere 100, 5000
Load Image "Media\StarTex.bmp", 1
Texture Object 100, 1
Set object 100, 1, 1, 0, 0, 0, 0, 1
Make Object Cube 1, 100
Make Object Cube 2, 100
Position Object 2, Object Position X(1), Object Position Y(1), Object Position Z(1) - 300
Hide Object 2
Position Camera Object Position X(1), Object Position Y(1), Object Position Z(1) - 300
Sync On
Do
If UpKey() = 1
Position Object 1, Object Position X(2), Object Position Y(2), Object Position Z(2)
Pitch Object Up 1, 4
Move Object 1, -300
Point Camera Object Position X(1), Object Position Y(1), Object Position Z(1)
EndIf
Sync
Loop
If someone has a star texture and could pop that into Dark Basic (Classic) to have a look, it really is weird. Any solution to fixing it?
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