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FPSC Classic Models and Media / model "bones" question... (weapons)

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jason1
18
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Joined: 18th Mar 2006
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Posted: 20th Mar 2006 18:07
I have found the character rig threads, but no model bone sets for weapon models....

What are the bone sets for fps weapons? (any examples?)
How should I be naming the joints?

A little new at this program
City of Chaos
18
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Joined: 19th Jan 2006
Location:
Posted: 21st Mar 2006 01:43
Hi Jason

You need to put a firebone joint at the end of your hands.
Best advice I can give you is use the FPS character animation files at the top of this forum.
Then build your model and attach it to skeleton. This will then provide you with all the correct joints, bones and anim.

Good luck

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