Hi!
First of all, let me warn you, that I have very little programming experience, so my question may sound simple.
I recently coded a retro style text scroller like back in the C64 / Amiga days. But I made it using the TEXT commands, so I'm scrolling windows Fonts. Personally I think using Text fonts is blasphemey if you are making a Retro style scroller
I wanted to know, what is the best way to scroll BITMAP fonts? I have done a lot of searching on this website, and as far as I can tell the best way to do this would be to cut up the Bitmap Fonts using GET IMAGE and then paste the letters using the SPRITE commands?? Is this a good way to it?
I would just like to tackle the problem the proper way. I also saw some code using the MEMBLOCK commands. I experimented with the memblock stuff, and I understand it a bit, but I don't have a firm grasp of the MEMBLOCK stuff yet. As far as memblocks go I really only know how to calculate my position within the memblock, but I don't know how I would apply it to a scrolling text demo.
Anyway, sorry for the longwinded post, I'm just eager to use Bitmap fonts
Thanks!!
TriBasic