Ive edited a fpe file, by changing the model, texture paths and its name. If I place them in my map, I cant see them, but if I make them static, I can. Does any one know why?
Here is the script.
Quote: ";header
desc = name
;ai
aiinit = appear1.fpi
aimain = default.fpi
aidestroy = disappear1.fpi
;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
;orientation
model = name.x
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
fixnewy = 0
defaultstatic = 0
materialindex = 0
collisionmode = 0
strength = 0
isimmobile = 0
soundset =
soundset1 =
;visualinfo
textured = name.dds
effect =
castshadow = 0
;Animationinfo
animmax = 0
anim0 = 0,0
"