Posted: 25th Mar 2006 07:41
Hi, I am new to FPSC, and I've read these forums for a few days, and I've watched the tutorials for creating entities, and segments, etc. Well, I wanted to share my Tree that I just created in 3ds Max. Well, if you don't have dynamic lighting on in the game, this model is Great! But, if you do, at certain camera angles, some of the "leaves" planes get shadows on them, and it doesn't look too realistic, but, at a lot of angles, it looks really good (if someone can tell me how to fix this, I'd appreciate it!) Anyways, here is a link to the pic:
http://img301.imageshack.us/my.php?image=treescreen4ie.jpg
In that pic you can see the trees, they looks pretty good right? To get it to look like that, I was working on it for about 2 hours or so... Last night, I also created the floor segments for some Grass, and some other things (the pic shows my GRASS segment). My first entity attempt was the basketball you see in the photo as well. I just figured out about some .fx files, so, I think I will redo it, and hopefully acheive the bump mapping for the ball... Anyways, without further ado, here is a link to the Tree model. (It includes: tree01.bin, tree01.bmp, tree01.fpe, tree01.x, tree01.dbe, tree01.tga, and tree01.dds) The file is 1mb, rarred.
Lemme know what you think! Thanks!
http://files.filefront.com/Tree01rar/;4911891;;/fileinfo.html