ok here the code whitch doesn't run:
load object "media\objets3d\h2\h2.x",mode#
scale object mode#,40,40,40
position object mode#,worms#(numjoueur,7),worms#(numjoueur,8),worms#(numjoueur,9)
yrotate object mode#,90
fix object pivot mode#
set effect on mode#,"media\effets\cartoon.fx",1
ode create dynamic box mode#
ode set contact fdir1 mode#,10.0
ode set body mass mode#,40
and here the code whitch run:
load object "h2\h2.x",1
scale object 1,40,40,40
yrotate object 1,90
fix object pivot 1
set effect on 1,"media\effets\cartoon.fx",1
ode create dynamic box 1
ode set contact fdir1 1,10
(it's the same code !!)
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