Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / Monitoring the area

Author
Message
himynameisali
21
Years of Service
User Offline
Joined: 9th Nov 2003
Location: England, You...Rastards!
Posted: 25th Mar 2006 18:22
I'm making a WWII game as very little people may know, and I want to know, is there a script where the enemy is monitoring the area, going around cautiously, basically guarding the area and looking out for you to, is there a chance of a script like this?

Wanna Brew?
Lost Soul
18
Years of Service
User Offline
Joined: 3rd Feb 2006
Location: Trapped in DOS
Posted: 25th Mar 2006 19:02
pace... it makes them follow a waypoint and then shoot when they see u

Doom,where the sanest place is behind a trigger.
himynameisali
21
Years of Service
User Offline
Joined: 9th Nov 2003
Location: England, You...Rastards!
Posted: 25th Mar 2006 19:37
Okay mate cheers

Wanna Brew?

Login to post a reply

Server time is: 2024-11-25 06:08:20
Your offset time is: 2024-11-25 06:08:20