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FPSC Classic Models and Media / Download Melee Attack here..free!!

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the programmer
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Posted: 26th Mar 2006 10:48
I have just created a melee attack for all you guys out there makin
medevile games and more, it is a sword. If you have not read my other notices read this one.
I am opening an online store, the name and Info will be realesed at a later date.

My store will include Textures tons of dual weapons, Melee attacks, weapons, objects and some sifi robot charecters.

The sample i have given you can be yoused to your disposel>>

The gamecore files and entity files are there.
<<<put the game core files in the gamecore\guns\ww2 folder>>>>\
<<<That sample is to show you what i can do.>>
<<the sample is fully functional>>

Give me you feed back>>

Thanks for reading this and i hope you enjoy my melee attack sword>>

By the way the sword is called sword sample.rar>>//

Try to find my other files on the forum there are dual weapons you can try to>>>

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Lurtz Tha Uruk Hai
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Location: Under the Mud beneath Orthanc-Isengard
Posted: 26th Mar 2006 12:18
Just what I was looking for, thank you very much Needler I really appreciate you're gratitude

Cheers


CHECK
www.Morrowind.com !!!
FredP
Retired Moderator
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Location: Indiana
Posted: 26th Mar 2006 13:46
Nice.Thank you

FLA
Silvester
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 26th Mar 2006 15:32
Will this work for enemy's?

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
Deadwords
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Location: Canada
Posted: 26th Mar 2006 17:18
Melee sword has been done already, by dbpharoh (sorry, i don't remember the spelling).

I have it, works well.
I don't download your's until someone takes a Screenshot.

Nobody can hear you scream ... you're on a forum!
flashing snall
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Location: Boston
Posted: 26th Mar 2006 19:23 Edited at: 26th Mar 2006 19:33
hey, im horrible at this, were do we put the files so we can use it?
EDIT: nm, i fiugured that out6, but how do you attack with it?>!?

dont assume cause ull make an ass out of you and me!
Maeko
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Posted: 26th Mar 2006 19:46 Edited at: 26th Mar 2006 19:53
Great job, If only someone remodeled it to be a knife it would be perfect for my game..

Here's a screenshot too. But the enemies use it as a gun, and it works.

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the programmer
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Posted: 26th Mar 2006 22:51
Thank you you guys for all your feedback. That sword was just one of the many things i have made, that will be sold at my online store for around 50cents or pents, and packs of models as well for a low price.

I will be using pay pall for payments.>>>

When you buy any of my products, they
will come in application form, so if your a newby or just dont no how to put the models into fps creator, you wont have to.

Answers>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>..

I will provide a screen shot if you ask.

T0 make it a nife is much harder, only because there is no hands to hold it. but i can make a nife, with full operational funtions.
i will put that in my store for you all two.

new sample to download>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

And this model that i am providing you with now will be in application form. It is "dual hand guns". they are fully funtionable.

<<<The model can be used to your expense, once again it is just to show you guys, what i can do. and the sword will be in the.rar two in application form as well.>>>

Thanks for all your feedback i hope you enjoy the dual weapons.>>

and give me you feedback on prices and the pay pall options and what you guys would like in your games??..>>

By the way i have made a medeval pack including 100 medeval models that will be sold for arouns 4.00$$ canadien.

cheers.::""{{}}
ak470000
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Location: United States
Posted: 27th Mar 2006 00:01
If you can get the Sword to be larger in the enemies' hands, then it'll almost look natural
Maeko
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Posted: 27th Mar 2006 00:10
If you can make a chainsaw I would pay you 10$ or less.
the programmer
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Posted: 27th Mar 2006 03:19
Well i could make a chain saw it would be hard but i could. i wuold probobly sell it for around 3.00 tho.

Thanks for all you feedback, spread the word..

And suggestions are great to..

So far i have created two model packs, one desert pack including castles roads and sword, weapons, and a medevel pack containing tons
old buildings, lanscapes castles, low polygon objects, weapons.ect

And 38 guns, weapons.

28 objects.

Thanks for all the suggestions.
Gangsta Gamesta
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Posted: 27th Mar 2006 04:10
Sweet thanks,
but guess what id really enjoy in one of those free easy applacation files an ak47. but ive found no1 that has made one .


(ps the 2x handguns are AWESOME) good work.
Sunflash
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Posted: 27th Mar 2006 07:03
Quote: "By the way i have made a medeval pack including 100 medeval models that will be sold for arouns 4.00$$ canadien"


AHHHHHHHHHHHHHHHHH! I'VE WAITED MY LIFE FOR THAT!!! Yay!! I can't wait to see screenies!

http://tinypic.com/egv4u8.gif
Essal
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Location: inside your webcam, watching YOU.
Posted: 27th Mar 2006 11:22
ME TOO!!!! MEDIEVEL ROCKS!!! I cant Wait-

Check my website========Free segments!!

And Remember, never drink more than 30 beers in a row.
lozza
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Posted: 27th Mar 2006 20:47
swords great one problem though, it dosen't hurt the enemy! Isn't it ment to? I don't know whats wrong!!
Maeko
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Posted: 28th Mar 2006 02:17
Change the damage by right clicking in the sword to whatever you please, mine is 50.
Acolyte Entertainment
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Posted: 31st Mar 2006 00:57
Whats your store URL?

the programmer
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Posted: 31st Mar 2006 01:52
i i said i have not completed the web store.

but refering to the problem about, the weapon not being able to effect the enemy. The weapon range is short you have to really walk right up to theme in order for it to work.

but i can change the range of the weapon to fit your standerds.

refering to the chainsaw i have made one, the blades do a full rotation no funtional problem and its alot of fun, here are some screen shots. the gun will also have a changed hud_icon so dont worry about it.

the chainsaw is good but do you guys think i should make more of them? give me your feedback, and what pack do you think i should make
next? give me your feedback.

thanks for all your feedback.

cheers!!!!!!

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Acolyte Entertainment
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Posted: 31st Mar 2006 04:56 Edited at: 31st Mar 2006 04:59
kk.

= done
= not sure (please tell me if it is done)
= not complete yet

---------------------------------------------------------------------------

working mele sword (free):_______
working mele chainsaw (free):____
working mele knife (free):________
working mele wood board (free):__

thats mainly what i want. (i hope for free, but your time is valuable so its up to you)

cheers,
~Sn0wfall Studi0s



Also,
a wild west pack would be pretty cool!

Mr Flowerkohl
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Location: Deutschland - Germany
Posted: 31st Mar 2006 15:38
nice chainsaw !!! i have a suggestion... could you make the chainsaw "sword" a bit longer ? so it almost looks like the one from texas chainsaw massacre ?

second --> Sledgehammer. a BIG one !! i think this would be a cool meelee weapon...especially for us zombie game fanatics ^^

keep on the good work

yeah...thats the ticket !
jordmans
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Posted: 31st Mar 2006 15:55
i hope your medieval pack is on the web soon...need it badly. tell me when it is..i might buy it...depends on the price

the programmer
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Posted: 31st Mar 2006 19:37
well thanks for all your seggestions>

yes i can make the chain saw longer.

and i can make a slugg hammer.

i am working on the site, just getting it up.
Name and Date will be realesed soon.

Heres another quistion how much would you pay for a chainsaw?
how much would you pay for a one hundred model "model pack"?

thanks for all you suggestion
Mr Flowerkohl
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Posted: 31st Mar 2006 21:42
well , it depends on how detailed the models are. im creationg a commercial quality game and am looking for models to use in that. Surely...the chainsaw would be 10 times better ( of course your chainsaw is wonderful as it is ) if a hand would hold it. thats the point. i would like to see good modelled hands holding the guns...or chainsaws
and about the pricing. are you going to release a weapon pack ? or are you modelling after demand ? i.e. if i ask you to model a character or to animate one ...ooor a weapon i need. then i think the pricing would be more individual.
well...dont ask what people would pay. then you get answers like 1$ or something just say how much you want to release a model to a person.


yeah...thats the ticket !
Blackburn
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Location: Milkshape 3D
Posted: 31st Mar 2006 22:24
at www.realityforgotten.com in the forums its says that we are putting together a Western Pack together to sell

Current Games in Progress:
Bac To WW2
Acolyte Entertainment
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Posted: 1st Apr 2006 00:26
Oky doky,
well, for 100 medival items that works with mele and just static entitys
id pay a good 10$.

~Sn0w

the programmer
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Posted: 1st Apr 2006 07:19
Well i have just created dual swords as well as 6 normal swords , all funtion normaly.

And refering to the hands on guns. Hands are hard to put on to guns only because, to make a good model hands are very hard and, it would also, not fit the standerd for fps weaponry.

The medeval pack will probebly come with 10 melee weapons, 80 entitys and around 10 funtioning doors and segments im getting the site up it will take me a wile tho.

I will also sell tiny model packs containing maby 1-2 weapons and 5 entitys one-segments for around 50 cents.

give me your feed back, thanks for all your comments.
Acolyte Entertainment
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Posted: 1st Apr 2006 18:00
Needler! PISS OFF!!! and cut the Sh!t. im DAMN serious. youv spammed every decent thread here! havent you done enough!
im pissed and not gonna buy your packs if you keep it up. Suck up your mele and Sh!t off. i have a right to say all this.

Mr Flowerkohl
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Posted: 1st Apr 2006 20:20
wowowow...calm down please. ok ? thats not nice.

yeah...thats the ticket !
Acolyte Entertainment
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Posted: 1st Apr 2006 20:32
Mr flowerkohl. have you read any of the other threads? he hijacks them and then never respons to our requests to STOP!

SpyDaniel
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Posted: 1st Apr 2006 22:58
How can he spam his own thread. It seems your the one spamming. Did you make a boo boo, and not notice needler started this thread?

crow34
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Posted: 2nd Apr 2006 03:06
needler hijacked my thread so just thought id hijack his

http://www.ebaumsworld.com/flash/nappydxmas.html
SpyDaniel
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RJ is out Leave a message
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Posted: 2nd Apr 2006 03:54
So what program are you using to animate and export the chainsaw animations? The animation duties have fallen on me with my game and I'm having trouble exporting animation. I've used both the JT Direct x
exporter and the DirectX8.0 exporter in Milkshape3D I'm not in animation mode and I'm including Skin$Bones and animations what's the deal? Hell I even downloaded JT's directX modeler that reads and writes
Direct X and it's buggy buggy buggy. Is there no way to make Dynamic animations?

I will build your game levels for food...
Support your local plug-in's for Milkshape3D
Carmacks next engine is for the Xbox360..Noooooo
RJ is out Leave a message
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Posted: 2nd Apr 2006 03:57
And I don't want to here anymore about 3DSMAx or truespace or any try before you buy crap, or Maya or Blender, Blender does not work with python and I don't know where to download it.

I will build your game levels for food...
Support your local plug-in's for Milkshape3D
Carmacks next engine is for the Xbox360..Noooooo
Acolyte Entertainment
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Posted: 2nd Apr 2006 04:51
@higgins. im pissed at him for spamming everyones elses thread. iv chilled now, so just forgit the whole thing

RJ is out Leave a message
18
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Posted: 2nd Apr 2006 07:00
huh?

I will build your game levels for food...
Support your local plug-in's for Milkshape3D
Carmacks next engine is for the Xbox360..Noooooo
the programmer
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Posted: 5th Apr 2006 02:10
I am so sorry i did not mean to spam eny one i will back off im so sorry .

im sorry to all please exept my appoligeis.

i did not mean to hijack eny ones accounts so sorry.

if i can please move on to some quistions.

this is refering to the quistions about programs
well animation is a verym hard thing to do.

To tell you what i use for animating would be confidensial.

But i suggest trying 3D Studio max it can export and import direct x
files and it is very simple to learn how to animate, by using the help menu. you can download the demo at the 3ds webpage.

sorry u guys exept my appoliges cheers!!!

you guys i really want to say im so sorry i got coult in somthing else i am so very sorry.
Acolyte Entertainment
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Posted: 5th Apr 2006 03:18
Its cool needler. Think you could make the sword a bit longer and make more of a swinging animation VS a poke thing?

the programmer
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Posted: 6th Apr 2006 01:11
Ya sure making swords is my specialty

Thanks for feedback.

Cheers!!!
Acolyte Entertainment
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Posted: 6th Apr 2006 01:39
that would be Sweet! yeah, a nice swinging animation. mabey make it longer and better shinier texture.
feel free to email the model to me at [href]snowfall@acalite.com[/href]

or just post it here. that would be sweet!

~Snow

Acolyte Entertainment
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Posted: 6th Apr 2006 17:40
any idea when it will be finished? O.o

Rome Cadaver
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Posted: 6th Apr 2006 17:50
thanks needler


The Best Finnish gamemaking team
the programmer
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Posted: 7th Apr 2006 00:14
Can do snow Can do

that sword is just a tester

just to send to you guys i have way more that are longer better animations to

and i have made dual swords thants pretty crazy i also find that swords are much easeir to make and animate then guns less polys more satasfaction

give me your feedback.

cheers!!!
Acolyte Entertainment
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Posted: 7th Apr 2006 01:34
Sounds sweet! if you want to feel free to email me some

JohannesM
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Posted: 28th Apr 2006 22:21
But how do you install it? what do you put where?

Teh w0rld is a m3ss
the programmer
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Posted: 30th Apr 2006 01:44
will do
Burianu
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Posted: 30th Apr 2006 08:08
It says "Aplication not found" when I tried to download... Anyone know how to fix it???

Im Burianu.

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