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FPSC Classic Scripts / sky boxes

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game freak16
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Posted: 27th Mar 2006 23:56
i saw a script to have different music in each level. Is it possible to make a script to have different skyboxes in each level.
FredP
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Posted: 29th Mar 2006 05:14
I think you have to use the same skybox for the whole game.
If I am wrong someone else will let us both know.

FLA
Les Horribres
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Posted: 29th Mar 2006 05:46
Nope, if you manage to get things calling right, and you edit the stuff right... I think you can anyways... technically, anyways...


you need a new FPI for each level

in the setup ini it says you can do this

global = languagebank\english\gamebank\mygame\setuplevel.fpi
levelfpm1 =
levelfpi1 = languagebank\english\gamebank\mygame\loadingpage.fpi

setuplevel will have the sky command in it, you want that in loading page. You need to have a new loading page for each level, and I am not certain that the levelfpi's inc if you have multiple levels, but if they don't you have to edit it to make it so. Of course if Loading Page calls the entity version of Scripting, you are screwed. But I don't think it does, test it.

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FredP
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Posted: 29th Mar 2006 06:43
Thanks,Merravano.You are the expert on these things.

FLA
game freak16
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Posted: 29th Mar 2006 23:09 Edited at: 29th Mar 2006 23:34
So i just copy that fpi file for however many levels i have and change the sky box. Great i will try it

Forgot do i rename each file. For ex. setuplevel1.fpi
setuplevel2.fpi
and so on
Les Horribres
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Posted: 29th Mar 2006 23:53
yeah, and you need an edited ini to load that fpi.
The fact is that it should work, the question is if there is some lee code preventing it.

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game freak16
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Posted: 30th Mar 2006 00:26 Edited at: 30th Mar 2006 00:31
I cant get it to work. I think i got all the files messed up. I tried to take an in game screen but some of the keys were not working. I had to restart my computer to get out of the game. I guess i need a tutorial of some sort.

Please Help!


Is This The correct file and format for setup.ini-

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game freak16
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Posted: 31st Mar 2006 01:05
I has returned,
Did you figure this out.
FredP
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Posted: 31st Mar 2006 01:16
Go the the files folder in you FPSC folder.Open the Languagebank folder.Open the English folder.Open the gamebank folder.Open the mygame folder.It is the setuplevel.fpi.

FLA
game freak16
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Posted: 31st Mar 2006 01:59 Edited at: 31st Mar 2006 02:05
But what do i do to it? Thats what i cant figure out


This is what a level looks like

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FredP
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Posted: 31st Mar 2006 02:40
You open up the setuplevel.fpi with FPI maker or Notebook and change the skybank.

FLA
game freak16
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Posted: 31st Mar 2006 02:57 Edited at: 31st Mar 2006 03:01
I know that but doesnt that change it for the whole game. Mosillivo was explaining how to have a different skybox in each level.

This is what i tried.


You might have to zoom in to see the pic.

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FredP
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Posted: 31st Mar 2006 03:53
If you want to change the skybox for each level Marravano will have to help you with that.

FLA
game freak16
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Posted: 31st Mar 2006 04:07
alright thanks hopefully he reads this post
Les Horribres
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Posted: 1st Apr 2006 02:59 Edited at: 1st Apr 2006 03:03
yeah... hopefully he does... scratches head...

But appearantly I was wrong... Code will have to be moved to allow reload of sky.


Or mabey FPSC is giving me a hard time.. I just removed that code and It STILL is crashing on me...

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Conjured Entertainment
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Posted: 1st Apr 2006 07:08 Edited at: 1st Apr 2006 07:10
If the sky box is just a box, then why can't you make slightly smaller boxes inside each other?

Level one would be the biggest box with all the others inside it invisible.
Each level would then change the next box inside from its invisible texture to its skyscape texture.



Nevermind, it probably won't work either, and if it did it would slow things down a bit.


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Les Horribres
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Posted: 1st Apr 2006 07:19 Edited at: 1st Apr 2006 07:19
quite a bit conjured... What you are sudjesting is to use an actual entity... holo it out...

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game freak16
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Posted: 1st Apr 2006 19:43
Hey if you guys figure it out can you post it here.

Thanks
Doctor Evil
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Posted: 10th Apr 2006 03:47 Edited at: 10th Apr 2006 03:49
Game freak16, you probably don't know who OnePost really is, do you?




OnePost *is* Merranvo.


Les Horribres
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Posted: 11th Apr 2006 01:30
NOOO... my alias has been revealed!

Actually, I am not certain if it will work... I'll see latter if I can get it to compile correctly. Ohh, the pain of life.

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game freak16
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Posted: 11th Apr 2006 04:13
thanks for the help Merranvo
I mean OnePost j/k
Bloodeath 6 6 6
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Posted: 11th Apr 2006 07:33
why not just trigger zone the change of skyboxes *sorry if someone mentioned it...im too lazy to read all of this...im tired*

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game freak16
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Posted: 11th Apr 2006 22:52
Thats a good idea i will try that bloodeath

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