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FPSC Classic Models and Media / Texture won't show on custom model!

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Krillin 1986
18
Years of Service
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Joined: 24th Mar 2006
Location:
Posted: 28th Mar 2006 03:00
Hi, I finally got my character model to work good in FPSC, thanks to BOND1, but, now, I put a temporary texture on it, just so I can see the mesh, without it being totally WHITE, I called it "checker.tga"... it's in the entitybank\users\ folder, and the .fpe file says to use "checker.tga" but for some reason it will not load... Anyone know why?
Reality Forgotten
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 28th Mar 2006 06:17
try a jpeg file

"I am ready to meet my Maker. Whether my Maker is prepared for the great ordeal of meeting me is another matter."
-- Winston Churchill
ak470000
18
Years of Service
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Joined: 17th Feb 2006
Location: United States
Posted: 28th Mar 2006 07:21
are all the files in the same directory?
is the texture 512x512? (or 256, 128, etc)
CLiPs
18
Years of Service
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Joined: 20th Jan 2006
Location: California
Posted: 28th Mar 2006 08:21 Edited at: 28th Mar 2006 08:23
I had a smililar issue with an eagle model I was working on.

What worked for me was to make a folder in my texturebank folder and drop all my eagle image files into that folder

Then edited my fpe file where it ask for textures and pointed it to my directory I just made and that actually worked for me.

I hope this helps

ps...
I use tga, jpg, dds, bmp files all seem to work with fpsc...
Can't say enough about correct spelling and correct directory structure when addressing a file in your fpe file.

Have you downloaded your CLiPs today.
Krillin 1986
18
Years of Service
User Offline
Joined: 24th Mar 2006
Location:
Posted: 28th Mar 2006 21:03
Ok, thanks everyone, I will try all that! Yes, my texture is 512*512!
:-P
Krillin 1986
18
Years of Service
User Offline
Joined: 24th Mar 2006
Location:
Posted: 29th Mar 2006 06:10
Hello, I just tried placing it into the TEXTURE/Custom folder and changed the .fpe file or whatever, and it still doesn't show...

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