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FPSC Classic Models and Media / making segments

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lilgamz
18
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Joined: 10th Mar 2006
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Posted: 29th Mar 2006 12:15
How do you make new segments?

There must be a bunch of info about it, but I cant find it.
Lost Soul
18
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Joined: 3rd Feb 2006
Location: Trapped in DOS
Posted: 29th Mar 2006 12:16
signs 2 or magic fps use the goddam search button

Doom,where the sanest place is behind a trigger.
lilgamz
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Posted: 29th Mar 2006 22:08
FYI lost, a search for "making segments" yielded nothing. A search for "segments" brought up screen shots and vaporware.

Signs 2 says it cant do anything that could be done manually. What is the process of doing it "manually"?
Lost Soul
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Location: Trapped in DOS
Posted: 29th Mar 2006 22:25
to do it manually u need to copy the meshes, files and then change the textures which takes a long time to get it to work properly

Doom,where the sanest place is behind a trigger.
Dodic
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Joined: 6th Nov 2005
Location: SNM (Serbia&Montenegro)
Posted: 29th Mar 2006 22:29
Quote: "Signs 2 says it cant do anything that could be done manually. What is the process of doing it "manually"? "


Making a 3d model of segment, copying files and texture files and small thumbail file in the right folder and writing a script for it.

Much better to use signs(free) or FPSC Segment Creator(Free) or Magic Fps(not free)


RJ is out Leave a message
18
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Joined: 7th Nov 2005
Location: The butt end of the U.S.
Posted: 30th Mar 2006 05:22
Can Signs2 make curves and slants? Maybe if you make your own and place them in the Signs2 directory. Depending what kind of level your making.
Unlike the QUAKE level editors you have to make the types of slants and what nots and make sure they fit. I'd like to see V2 have a little more than flexable way of molding and shaping a level than this stick figure segment sillyness. Reminds me of the days of DOOM2 and the 3D gamemaker

I will build your game levels for food...
Support your local plug-in's for Milkshape3D
Carmacks next engine is for the Xbox360..Noooooo
Lost Soul
18
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Joined: 3rd Feb 2006
Location: Trapped in DOS
Posted: 30th Mar 2006 11:46
signs 2 cant make curves and slants, segment editor can but it doesnt work all the time (not at all for me...) and curves can be made manually.

Doom,where the sanest place is behind a trigger.
SpyDaniel
18
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 30th Mar 2006 15:04
Best thing to do, is find out the dimentions for the segments, get your self a 3d software program, and build them to the dimentions.

Its some thing like 40x40, but I have no idea what unit set up fpsc uses.

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