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Author
Message
Mr Flowerkohl
19
Years of Service
User Offline
Joined: 19th Jan 2005
Location: Deutschland - Germany
Posted: 30th Mar 2006 17:43
heyhey...
my second post this day.

i deformed the standard fpsc models a bit and want them to be animated. how is it possible to rig the animation onto them ? i tried milkshape but havnt figured out. i only was able to load the bones or the model

yeah...thats the ticket !
City of Chaos
18
Years of Service
User Offline
Joined: 19th Jan 2006
Location:
Posted: 2nd Apr 2006 02:12
Seem like no one wants to add to this?
You will I beleive require MaX to do this. A very expensive programme unless anyone knows different.

regards
freakshow
18
Years of Service
User Offline
Joined: 17th Dec 2005
Location: Tewksbury, MA
Posted: 3rd May 2006 01:08
download 3ds max demo and do it b4 trial runs out
Sinistar
20
Years of Service
User Offline
Joined: 23rd Jul 2004
Location:
Posted: 3rd May 2006 02:09
You can do it in Milkshape with Bullshock's milkshape skeleton...
freakshow
18
Years of Service
User Offline
Joined: 17th Dec 2005
Location: Tewksbury, MA
Posted: 3rd May 2006 04:23
i tried in milkshape. When i export the animation sorta...
Doesn't work

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