ok i have a few problems with my RPG that i am making.
ok first off when i use the YROTATE command it wont rotate an di want it to becasue the character is facing the wrong way.
the second is how do i change the camera angle so that it is angled a little higher slightly. here is my code and i put up the exe. so that you know what im talking about.

thanksy guys.
rem ---------------------
rem RPG
rem 4/4/06
rem ---------------------
load object "H-Knight-Idle.3DS",1
load bitmap "grass.bmp",1
get image 1,0,0,256,256
make matrix 1,10000.0,10000.0,25,25
prepare matrix texture 1,1,2,2
randomize matrix 1,50.0
hide mouse
scale object 1,5000,5000,4500
x#=500
z#=500
sync on
sync rate 40
rem Begin loop
do
rem Control camera with arrow keys
if upkey()=1 then x#=newxvalue(x#,a#,10) : z#=newzvalue(z#,a#,10)
if downkey()=1 then x#=newxvalue(x#,a#,-10) : z#=newzvalue(z#,a#,-10)
if leftkey()=1 then a#=wrapvalue(a#-10.0)
if rightkey()=1 then a#=wrapvalue(a#+10.0)
rem Update character
y#=get ground height(1,x#,z#)+50.0
position object 1,x#,y#,z#
yrotate object 1,a#
rem Position camera to the back of the character
cx#=newxvalue(x#,wrapvalue(a#+180),300)
cz#=newzvalue(z#,wrapvalue(a#+180),300)
cy#=get ground height(1,cx#,cz#)+100.0
position camera cx#,cy#,cz#
rem Point camera at object
point camera x#,y#,z#
rem sync
sync
rem End loop
loop
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www.freewebs.com/dbnewbie