Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers DBPro Corner / Magic style card game

Author
Message
Luminence
20
Years of Service
User Offline
Joined: 31st Jul 2004
Location:
Posted: 5th Apr 2006 07:00
Well, first off, I am using Darkbasic Pro. I am also using the free Lua plugin, because this project will obviously require alot of data to be manipulated. Now, my problem is, where to start? I mean I'll obviously need a class to hold the card data, so i wrote that, peice of cake. I've been using Darkbasic for a while now, and I have been going over the Lua docs on there website for the past few days, so this definatly isn't a gimmy teh codez sort of post. I was just wondering, what do you think would be the best way to structure this?
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 5th Apr 2006 10:00
We'd need more info on what your game will do But there have been a few threads about card handling in the last couple of months, search for "cards", "shuffle", etc.

Luminence
20
Years of Service
User Offline
Joined: 31st Jul 2004
Location:
Posted: 5th Apr 2006 22:59
Thanks, I'll look into those.

Login to post a reply

Server time is: 2024-09-24 19:26:11
Your offset time is: 2024-09-24 19:26:11