This is DBPro...
Can someone tell me anyone what is wrong with the attached bitmap? It is 150 x 150 and each sprite is 50 x 50. The images are not grabbed correctly with the following code.
Here is the test code:
set display mode 640,480,32
hide mouse
sync rate 30
sync on
set image colorkey 255,0,255
create animated sprite 1,"helicopteranim.bmp",3,3,100
do
paste sprite 1,20, 20
play sprite 1,1,9,20
sync
loop
show mouse
end
If I run my code using animspr.bmp, from the examples folder, and change to a 4 x 4 animated sprite and change play sprite to 1 to 16 all is well. So I'm fairly convinced I've got soemthing wrong with the bitmap, but I just can't see it...
Thanks
Mike