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Newcomers DBPro Corner / just some questions ,,,,

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RisTar
21
Years of Service
User Offline
Joined: 25th Jan 2003
Location:
Posted: 21st Mar 2003 22:45
k ill start with GLUEING objects ,
ive already post a msg about it but no one answerd , so
i got 3 objects i want to glue them together and make them as one ,
so what i need to type is
glue object to limb OBJECT NUMBER,LIMB NUMBER,SECONED OBJECT NUMBER
what the hell is LIMB ????

now for the hard one , ANIMATION ,
k i know how to move object ,
if upkey(),,blah blah
but how can i load animation and play it everytime the i click on the upkey
so the model will actually WALK ,,,
and if there is a web the i can download free model with animation that i will be able to learn with ?? ,
thanks
Chiwawa
21
Years of Service
User Offline
Joined: 13th Oct 2002
Location: Canada
Posted: 21st Mar 2003 23:26
ok.. GLUE object to LIMB ... is glueing an object to a limb

ok..limb are "part" of the object...... it's like.. more than one object in the same object...

then if you want to glue your object to another object.. and you wont to ..get a head hache..just write: GLUE OBJECT TO LIMB #object you want to glue,0,target object

..it will glue your object... to the "root" limb.. then you r sure you wont get any error... but.. if you want to glue it to ... an arm or whatever.. you should know the limb #...
RisTar
21
Years of Service
User Offline
Joined: 25th Jan 2003
Location:
Posted: 22nd Mar 2003 14:44
its doesnt work ! , when i do that the object the i want to glue disapper !

indi
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 23rd Mar 2003 03:28
keep in mind if your using a primitive to try and scale it up say 200 x 200 x 200 and see if it was just really small.

A limb is basically a grouped mesh with a name.

If your model was limed with objects of this nature u can attach or glue things to them.

the centerpoint for them is the place where u will find the object.

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