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Newcomers DBPro Corner / Rotate an Image

Author
Message
Steel
18
Years of Service
User Offline
Joined: 7th Apr 2006
Location:
Posted: 17th Apr 2006 05:13
I really need to figure out how to rotate an image for a Wheel of Fortune Program
Pincho Paxton
21
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 17th Apr 2006 12:04
Put the image on a plain, and rotate the plain.

spooky
22
Years of Service
User Offline
Joined: 30th Aug 2002
Location: United Kingdom
Posted: 17th Apr 2006 17:01
or if game is all 2D you can make a sprite from the image and use rotate sprite command

Boo!
spooky
22
Years of Service
User Offline
Joined: 30th Aug 2002
Location: United Kingdom
Posted: 19th Apr 2006 12:52
Thanks for your email but working by email is not my style. That's why this forum exists so we can all help each other.

You still need to explain if your game is in 2D using images and sprites, or is in 3D using 3D objects like cubes, plains and loaded models.

If in 2D you can use sprites like I mentioned above. This code shows how to make a few sprites, rotate them, and change their priority so you have control of which one overlays which, like you said in your email;



Boo!

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