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FPSC Classic Work In Progress / pro pack volº1 open gallery

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dimoxinil
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Posted: 19th Apr 2006 15:45
For the people than not be register in the forum, so they may see our product.
dimoxinil
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Posted: 19th Apr 2006 15:46
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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dimoxinil
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KeithC
Senior Moderator
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Joined: 27th Oct 2005
Location: Michigan
Posted: 19th Apr 2006 16:09
Very nice layout; very professional job too. Good work

-Keith

dimoxinil
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Posted: 19th Apr 2006 16:09
thanks KeithC
brummel
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Location: Sweden
Posted: 19th Apr 2006 17:53
OMG!!! So good looking!

Walking Dead Productions
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Joined: 6th Apr 2006
Location: USA
Posted: 20th Apr 2006 01:27
You should sell it now, it looks great already!
SpyDaniel
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 20th Apr 2006 03:07 Edited at: 20th Apr 2006 03:08
Would you eat a half cooked chicken? I dont think so. In that case, I dont think dimoxinil wants to sell a half finished pack.

Great stuff dimoxinil.

Papa Lazarou: Your my wife now!

Model Pack: Tools: http://www.league-of-lunatics.co.uk/3d/tools.htm
Bloodeath 6 6 6
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Location: Sierra vista in indonesia
Posted: 20th Apr 2006 03:09
its so sexy

btw do any of your entities drag fpsc down?

dimoxinil
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Posted: 20th Apr 2006 17:10
thanks for the comments

The launching of pro pack volº1 will be in September-October approximately.

Quote: "btw do any of your entities drag fpsc down?"

-All works perfectly for the moment
K Jah
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Posted: 20th Apr 2006 17:12 Edited at: 20th Apr 2006 17:12
Technical question, what are your PC specs, I ask this question alot.

dimoxinil
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Posted: 20th Apr 2006 17:16
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dimoxinil
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Posted: 20th Apr 2006 17:16
sorry...
dimoxinil
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Posted: 20th Apr 2006 17:18
image23 again
Essal
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Location: inside your webcam, watching YOU.
Posted: 20th Apr 2006 23:09
That stuff is SO NICE!!

Killer Snails are Good-------------------
Jordan Siddall
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Location: UK
Posted: 21st Apr 2006 00:33
Isn't that just Half-Life 2 with down graded textures?

dimoxinil
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Posted: 21st Apr 2006 02:26
Quote: "Isn't that just Half-Life 2 with down graded textures"


-The first thing thanks to compare our work with Valve, is a honor for us.

-the second, the textures would have more definition if the engine permit it itself, but fpscreator is limited to 512*512.

-Now you say that he looks like half life and the coming week you will say that he looks like resident evil, and the following that looks alike to condemmed and...

-I think that comparisons are always odious, and the only thing that you go for getting with this is that we will not show more images until September.

Thanks
dimoxinil
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Posted: 21st Apr 2006 02:47
Excuse me, could someone please tell we if is necessary to pay some type of royalty if you use a real weapon like a desert eagle gun in a comemrcial model pack?

Thanks for your attention.
Lucifer
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Posted: 21st Apr 2006 03:22
no, i dont think so...

kallikúkurerekkicool
op89x
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Location: Naptown
Posted: 21st Apr 2006 09:23
I seriously doubt it.

Avaric Entertainment
Team Leader/Lead Developer
Mr Flowerkohl
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Location: Deutschland - Germany
Posted: 21st Apr 2006 17:54
you dont have to pay royalty. cause its a model and not the real gun. shapes are royalty free. names not. i think you couldnt write "microsoft" on one of the desert eagles ^^ well...i even dont think someone wants this

yeah...thats the ticket !
Airslide
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Location: California
Posted: 21st Apr 2006 22:13
Well, if you'd have to pay royalty, about every historic/modernday game would be out of buisness

I don't think valve paid to use all those guns in couter-strike, so you should be fine.

Oh, if you're thinking about adding weapons, I BEG OF YOU TO ADD A P90!

And DO NOT add hands, cause it limits who the player can be.

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Nigezu
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 21st Apr 2006 22:50
But you can change textures of the hands!



Intel Pentium 4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
Mr Flowerkohl
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Location: Deutschland - Germany
Posted: 21st Apr 2006 23:12
yes....hands are important. just change the texture

yeah...thats the ticket !
Rome Cadaver
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Joined: 3rd Mar 2006
Location: Suomi/Finland
Posted: 21st Apr 2006 23:17
When this pack come to sell??
Looks like great


The Best Finnish gamemaking team
Airslide
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Joined: 18th Oct 2004
Location: California
Posted: 22nd Apr 2006 04:37
You don't get it. If they have hands, they can be used with the FPSC weapons without looking out of place. Plus, lets say your character is a green alien with big frog like hands? Sure, you could make the texture green, but what about the padding? Trust me, hands are a bad idea.

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NIK
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Location: Texas
Posted: 22nd Apr 2006 05:55
Your outdoor scenes are what really impress me dimoxinil, keep up the good work.

-NIK

Natflash Games
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Posted: 28th Apr 2006 00:56
WOW This is just what I need, too bad its released too late, aww well I guess i'll have to use it in The Undead 2 Fi... oops did I just say that, nevermind *whistles*

Visit http://www.natsam.co.uk to find out about my games.
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