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DarkBASIC Discussion / linked limbs arent linked

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lilgamz
19
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Joined: 10th Mar 2006
Location:
Posted: 21st Apr 2006 17:25
I am working with a model with many limbs. When I move one I want the others to move. Fair enough I use the Link limbs command, but then I get an error that says they are already linked.

Is there a way to unlink and start from scratch?

what could be the problem?
Nicholas Thompson
20
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Joined: 6th Sep 2004
Location: Bognor Regis, UK
Posted: 21st Apr 2006 17:39
What are you making the model in? Most model editors can link limbs together "in house". If you use gameSpace, check out the animation/timeline panel (I think). You can nest your limbs in there which links them in a heirarchical (sp?) way.

lilgamz
19
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Joined: 10th Mar 2006
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Posted: 21st Apr 2006 18:16
i didnt make the model.

Why would db think they are linked when they are not?
Nicholas Thompson
20
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Joined: 6th Sep 2004
Location: Bognor Regis, UK
Posted: 21st Apr 2006 18:27
Lets see some code... Cant really do much for you withuot it

I have no idea why it would say otherwise, but I know the link limb at least partially works as I was using it last night.

What version of DBP u running?

Pincho Paxton
22
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Joined: 8th Dec 2002
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Posted: 22nd Apr 2006 13:01
Link Limb works ok. You must have typed it out in the wrong order, or have it in a loop.

Quote: "What version of DBP u running?"


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