I have been working on a final project for a game programming class and I can't seem to wrap my head around a line of code for making an object face the camera as the camera moves.
Intent- Make a plain face the camera as the camera moves so that the plane can be textured with enemy skins.
Last note: I am using the trial version of DB Pro, as I am a poor college student that can't afford the full version right now.
This is what I have come up with for my code, main game loop and code to try to turn the plain (obviously it doesn't work, but I though that it might be helpful to see what direction I was heading.)
-Sig comming soon-