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DarkBASIC Discussion / using fpsc entities in db

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lilgamz
19
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Joined: 10th Mar 2006
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Posted: 22nd Apr 2006 15:23
I was playing around with fpsc entities in dark basic. I imported them fine, and they look great but I cant figure out how to make them do anything. It seems their whole body is locked and is seen as limb 2.

is there some way to "break" the fpsc charcters up into various limbs in milkshape or something ?
General Sephiro
20
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Joined: 27th Sep 2004
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Posted: 22nd Apr 2006 15:59 Edited at: 22nd Apr 2006 16:00
You 'can' do that in anim8or. Personally I prefer creating my models from scratch now

Just cut the model into pieces seperating the limbs. Then fill in the gaps that you made when seperating the limbs.

lilgamz
19
Years of Service
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Joined: 10th Mar 2006
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Posted: 22nd Apr 2006 17:04
can you talk me through it?

I have anima8or but I can even figure out how to do it.

I cant even figure out how to import .x files. it doesnt seem to be a choice in animator

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