Thanks for all of your comments! It will be 2 for sure.
Number one was done with full light mapping and number two with soft shadows mapping.
I'm glad soft shadow mapping looks better, it saves a lot of building time. Building the complete game (14 levels) with full light mapping took over 12 hours, but when it came to end of the last level, my computer crashed and that's no fun at all.
The building time with soft shadow mapping only takes about an hour, much better indeed, no crashes and still good looking.
Imo soft shadows look better then full light mapping, but there isn't to much difference between the two. It seems like full light mapping is overdoing it.