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2D All the way! / Megaman ZERO Quick AI and Shooting Program HELP PLZ

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Aeigis
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Joined: 23rd Apr 2006
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Posted: 26th Apr 2006 20:15
I am working on an assignment where I use megaman zero sprites to make a quick attacking program where you move megaman and attack an enemy machine. I have everything set up as far as moving my character(megaman) and setting up music and a background. What I am asking for help with is I am having trouble setting up a function to use my shot sprite and also setting up a basic AI for the opponent to move up and down continuously. Can anyone help me with coding ideas. I attached my beginning program to this message for anyone who wants to take a wuick look. Its nothing special.

Any help would be appreciated...
The end is near
21
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Joined: 19th Jun 2005
Location: USA
Posted: 29th Apr 2006 06:55
ill make the AI if you give me more details about what the AI needs to do.

stargate sg-1 the one show that never gets old

Aeigis
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Posted: 29th Apr 2006 07:42
All it needs to do is move up anddown continuously. Thats the only real problem I have been having. Everytime I get some ground it freezes everything else but him and/or just freezes everything else too. The help is most appritiative

Programming is Fun
Aeigis
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Posted: 29th Apr 2006 07:49
Thanks.... All I need it to do is move up and down without freezing or slowing everything else running down. Everytime I try making it, it slows my other things down or freezes the whole screen up.

Programming is Fun
The end is near
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Posted: 3rd May 2006 00:27
srry... have the code up by tomorrow!

stargate sg-1 the one show that never gets old

The end is near
21
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Joined: 19th Jun 2005
Location: USA
Posted: 3rd May 2006 05:03 Edited at: 3rd May 2006 05:06

srry, i made that last post from my psp!
PS: dont use direct file locations!!!
do, load image "whatever.format"
but first copy the media to your project folder

stargate sg-1 the one show that never gets old

Aeigis
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Joined: 23rd Apr 2006
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Posted: 3rd May 2006 05:48
Thanks alot!!!!

Programming is Fun
Aeigis
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Joined: 23rd Apr 2006
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Posted: 3rd May 2006 05:58
Do you mn=ind explaining it to me? I dont understand your thought process with some of the work you did. Also when I run it, it doesmt seem to run. I have dark basic 1.0 version if that makes a difference...

Programming is Fun
The end is near
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Location: USA
Posted: 5th May 2006 00:28
Quote: "for enemy=200 to enemynum"

i didnt specify enemynum, i thought you would do it.

stargate sg-1 the one show that never gets old

Aeigis
20
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Posted: 5th May 2006 08:43
OOOOH I SEE!!!!! Sorry i didnt notice that before.

Programming is Fun

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