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dennisb
18
Years of Service
User Offline
Joined: 26th Apr 2006
Location: New York
Posted: 27th Apr 2006 18:17
Hi

I made a terrain in 3d world studio. I made an entity of it and placed it in the fps creator level editor. It appears to be there in the level editor but when I run the game preview it is not there. I have tried it with and without ground segments below it. It is very big as I dont know what scale to use.

Does anyone know why it won't show up in the game?

Dennis The Frogman
www.3dfrog.com
Zizaco
18
Years of Service
User Offline
Joined: 17th Apr 2006
Location: Brazil
Posted: 27th Apr 2006 20:49
Can you send me the terrain... or creat a simple one and post here... then we can try to make it work...

Make a new one simples just for us help you to put it in

Sorry for my bad inglish
<img src="http://geocities.yahoo.com.br/djonatakrieser/paint_user.bmp">
Nigezu
18
Years of Service
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 27th Apr 2006 20:55
Maybe terrains edges go over FPSC's editor edges. If so it doesn't appear in game. Make it smaller.

Intel Pentium 4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
dennisb
18
Years of Service
User Offline
Joined: 26th Apr 2006
Location: New York
Posted: 28th Apr 2006 00:08
Ok, I scaled it down now I see it. The only way I can get the player to walk on it is if there is a ground segment at player start. Is this correct? Where there is a ground segment and the terrain overlapping you can see them flickering one on top of another so you see both at once. How do you fix this? I want an outdoor terrain then you walk in a building and see the floor of the building, not the terrain.

Aslo I tried to add a sound to the entity in the entity properties box but I didnt get any walikng sound on it. How do you get the walking sound on the terrain?

I attached the file if anyone wants to look

Dennis The Frogman
www.3dfrog.com

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