Ok, I scaled it down now I see it. The only way I can get the player to walk on it is if there is a ground segment at player start. Is this correct? Where there is a ground segment and the terrain overlapping you can see them flickering one on top of another so you see both at once. How do you fix this? I want an outdoor terrain then you walk in a building and see the floor of the building, not the terrain.
Aslo I tried to add a sound to the entity in the entity properties box but I didnt get any walikng sound on it. How do you get the walking sound on the terrain?
I attached the file if anyone wants to look
Dennis The Frogman
www.3dfrog.com