I have one problem here, I don't know if is this a bug!!
I have this code.
`============ Future Networks ============
`==== Futuristic science fiction game ====
`=========== Main Source File ============
SET DISPLAY MODE 800, 600, 16
sync on : sync rate 60
set ambient light 100
set text font "Times",166 : set text size 16
`set image colorkey 255,0,255
global bitmap_file as string
load_bitmap_font("d:\future3\dungeon.bmp",16,16)
do
text 0,0,bitmap_file
paste image 1,10,10
sync
loop
function load_bitmap_font(bitmap_file as string,x_size as integer,y_size as integer)
load bitmap bitmap_file,1
endfunction
It drops me error and bitmap_file argument does not pass the function.
load bitmap command does not pass the bitmap_file string.
Programm suppose to print bitmap_file sting
int text 0,0,bitmap_file this ("d:\future\dungeon.bmp")
But does not.
Is whis my error or bug?
I used both IDE and default and bluIDE.