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Newcomers DBPro Corner / Object collision in Q3 BSP

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Roquqkie
21
Years of Service
User Offline
Joined: 23rd Mar 2003
Location:
Posted: 25th Mar 2003 15:03
Hi

I've now succesfully loaded a Quake 3 Level and a .X model (hero from Room-Demo).
How should I check for collision so that the model dosen't walk through walls in my Quake3 Level?

Please post a code-snippet how to load the model with collision-detection on and any other code needed!

Best regards
Roquqkie
Roquqkie
21
Years of Service
User Offline
Joined: 23rd Mar 2003
Location:
Posted: 25th Mar 2003 16:52
Nevermind... I've solved the problem myself!!!

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