DPS,
I will try to help as much as possible, as I started this about 13 Years ago, but I still have not forgotten what it was like to get started in the game creation business / game whatever you want to call it. So if you don't understand something I say, or just have a question feel free to add me to MSN using storm3@twlakes.net, and I will be more than glad to help you as long as you mention you are from the fpsc forums.
Okay, to begin with, FPSC is a very very nice piece of software, not at all half done, or any of the other demeaning words some other members are using here to make FPSC seem like garbage, on the contrary it is really well done, and I have tried / and own nearly all the game creation engines / software out there.
Next, for 2D Texture type work, like RF stated, you could use The Gimp, from
http://thegimp.org or, another application I particularly like is called PiXia
http://park18.wakwak.com/~pixia/ which is very nice, and if you have a drawing tablet or a tablet pc, those two apps are very nice indeed to create any type of 2D artwork you might need for your game, providing that is, that you can manage to draw anything on a piece of paper.
Finally for 3D Modelling, I recommend milkshape3d like the others mentioned available at:
http://www.milkshape3d.com/
or
Fragmotion - available at:
http://www.fragmosoft.com/
Both of these are available at very reasonable prices, meaning $25.00 or less, and Fragmotion has inverse kinematics /or physics based animation for those less 3d versed people, painting directly onto the model, supports a host of file formats, not to be an advertising bbs for fragmotion, but I own both and actually use both interchangeably, the only reason is I forget about frag, as I have used milkshape3d for so long, but once I find myself saying I wish I could do this in ms3d or that, then I hit myself in the head, and go, doh! I can in fragmotion, and quickly fire it up, and re-import the model in there, the author of frag is a very very nice guy, I have helped him beta test for a while now, and he is very open to suggestions, requests, bug reports etc.. It is already outpacing milkshape3d, with only a few user interface quirks, nothing that refreshing the display doesn't fix. I am not particularly fond of Blender, It may be easier now, but once upon a time, the interface was very hard to figure out how to even create the simplest of models, I don't think I ever figured out how to create a primitive or a vertex in it, quickly left and never looked back, although it may be better now that it is owned by different group, and a whole community of people are working on it now, that combined with the free factor, may make it right for you. Although, at $20.00 you really can't beat Fragmotion, or $25.00 MS3D it might as well be free at that cost for the features included.
Now, to combine the 2D, 3D to make a complete 3D Model, you really need a skinner / texture map -> 3D Model mapping tool, or unwrapping tool whichever you want to call it. For this, you can try to find the free version of UnWrap3D, it is an older free version of the Ultimate Unwrap 3d, tool which now costs, again not a whole lot its like $50 or something, again close enough to free, for what it does. Find Ultimate Unwrap 3D at:
http://www.unwrap3d.com/index.aspx
I hope by visiting these links, and listening to my rambling on, that in some way I have helped you and others out. Visit the links check the applications out, have the trial versions a go, as all of them I believe have trials, and if you have questions, first try their forums, and if you still need some assistance, feel free to msn message me, address above or email me at: comedy@pkradio.net
Thanks go to Lee, for making such an awesome app, and I hope this helps DPS out.
Ciao' 4 Now!
StOrM3
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Pain Brings Reality...
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