>>> I know that is not possible to make a NPC kill an other NPC.
Indeed it would seem not... and aiming isn't good either. HOWEVER, you can script a sequence where the other guy 'dies'
Quote: "1)Is it possible to make a radar showing the emplacement of some characters(NPC or not)? "
Technically, it would appear that the source is there... but I am having trouble activating it.
Quote: "2)Is it possible to simulate a fight between 2 groups of NPC? "
You can just have a
::useweapon
:ifweapon=1:reloadweapon
and that should repeatedly fire... However, for more complex interactions you need a better definition of fighting.
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