If you're just trying to keep the camera oriented with an object (rotating with it and acting like a limb), then Ive already given you the answer.
1. Position the camera at the required objects position and rotate the camera to the object's angles.
2. If using DBP use the move camera left/right commands to strafe it left or right of the object, if using DBC (as stated above) rotate the camera 90 degrees, then use the MOVE CAMERA command, then rotate the camera back to its original angle.
3. Move the camera forward/backward at the required distance
4. Xrotate the camera 90 degrees up/down and move it forward using MOVE CAMERA to obtain the required height.
Do this each loop and the camera will constantly orient itself with the specified object.