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FPSC Classic Models and Media / Segment making question

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Ebg
18
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Joined: 17th Jan 2006
Location:
Posted: 17th May 2006 07:44
I was wondering what the dimensions of the wall in the segment editor was. I want to be able to make textures that fit on the wall and dont get off off or overlap.

What are the dimensions and does anyone know of any tips to get this working well?

Also if someone could say the foor dimensions, that would be nice.

Thanks for the help!
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 17th May 2006 10:56
If you use a program like Signs II or III or Magic FPS the textures are automatically adjusted to fit the segment.I think the textures generally run either 256 by 256 or 512 by 512.I could be wrong though.
Maybe Sinistar to Tschwarz or someone else might be able to answer your question better.

FLa
Where you can find my demo:http://www.savefile.com/files/6970524
Sinistar
20
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Joined: 23rd Jul 2004
Location:
Posted: 19th May 2006 10:46
The textures can be any size you want above 32 X 32. Generally fpsc seems to like 255x255 or 512x512.

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