Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
ssj3_shadow
21
Years of Service
User Offline
Joined: 12th Jan 2003
Location:
Posted: 27th Mar 2003 09:32
i reasently made a sword in 3ds max 4 and textured and rendered it so that it had a metallic freflective finish, but when i export it to use in dbpro there are no textures on it and the sword is no longer shiny. what am i doing wrong?
andrew11
21
Years of Service
User Offline
Joined: 23rd Feb 2003
Location: United States
Posted: 27th Mar 2003 14:50 Edited at: 27th Mar 2003 14:51
Textures on 3ds don't work yet in DBP. Use .x format.

Also see:
http://www.darkbasicpro.com/apollo/view.php?t=7409&b=1

"All programmers are playwrights and all computers are lousy actors." -Anon.

<--- Just.. changed.. my. avatar... Ouch, my head!
RisTar
21
Years of Service
User Offline
Joined: 25th Jan 2003
Location:
Posted: 27th Mar 2003 23:26
get milkshape 3d and convert ur 3ds model into .x format !
then u will be able to load the textures !

Login to post a reply

Server time is: 2024-09-20 01:13:49
Your offset time is: 2024-09-20 01:13:49