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Evil Star
18
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Joined: 24th Jan 2006
Location: England, Colchester
Posted: 22nd May 2006 21:34
A57, once known as Escape from Conker prison is my first game made with fpsc.

A57 is the name of a small underground colony for Humans, The world above belongs to the Conker race. You, John Grey, have been hearing rumors from up above that the Conkers have been working their way down...to A57, after 2 weeks you decide to go to the upper levels to find out whats going on.

The game will be made up of four chapters named as follows:

1 - Life in A57
2 - Conker homelands
3 - Beneath Between Beyond
4 - The Controller

Screenshots and a demo coming soon, I am currently making level 6 of 8 and fixing level 5

Screen 1 attached


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Evil Star
18
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Joined: 24th Jan 2006
Location: England, Colchester
Posted: 22nd May 2006 21:34
Screen 2


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Evil Star
18
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Joined: 24th Jan 2006
Location: England, Colchester
Posted: 22nd May 2006 21:34
Screen 3


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Avenging Eagle
18
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Joined: 2nd Oct 2005
Location: UK
Posted: 22nd May 2006 22:01
lol

At last...someone using my pack (presumably its not ripped from my sig)!

Nice screenies but i think you went overboard on the blood,
AE

FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 22nd May 2006 23:40
Nice screenies.

FLa
Where you can find my demo:http://www.savefile.com/files/6970524
Me Self
18
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Posted: 23rd May 2006 01:26
I agree with AE try to cut down on the blood on that hall , but any other's good game

Evil Star
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Location: England, Colchester
Posted: 23rd May 2006 09:04
I used that much blood because I could still maintain the framerate and and create an OMFG feel.

Screen 4


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Evil Star
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Joined: 24th Jan 2006
Location: England, Colchester
Posted: 23rd May 2006 09:05
Screen 5


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Me Self
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Posted: 23rd May 2006 09:07
Cool , you should add some light bulbs

Evil Star
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Location: England, Colchester
Posted: 23rd May 2006 18:20
Good idea, thanks for pointing that out


Tom0001
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Posted: 23rd May 2006 19:09
Screenies look very nice-I especially enjoy the one with all those Conkers behind the door, but isn't that going to KILL your framerate? Is that an end of level where Player gets captured or something?

Tom

da king
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Posted: 23rd May 2006 19:43
There is already enough blood in the game

Hi Mom!
Evil Star
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Posted: 23rd May 2006 20:20
Tom, Because I am using the default.fpi for them when you are captured the framerate stays at a constant 33-32 fps!


Evil Star
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Posted: 24th May 2006 17:57 Edited at: 24th May 2006 17:57
Screen 6, at the "market"


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Evil Star
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Posted: 24th May 2006 17:58 Edited at: 24th May 2006 18:06
Screen 7, also at the "market"


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Evil Star
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Posted: 24th May 2006 18:02
Screen 8


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Evil Star
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Posted: 24th May 2006 18:03
Screen 9


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Evil Star
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Posted: 24th May 2006 18:04
Screen 10


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Evil Star
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Posted: 24th May 2006 18:04 Edited at: 24th May 2006 18:04
Screen 11


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Evil Star
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Posted: 24th May 2006 18:04
Screen 12


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Evil Star
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Posted: 24th May 2006 18:05
Screen 13


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Evil Star
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Posted: 24th May 2006 18:05
Last one...for now


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Evil Star
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Posted: 25th May 2006 19:06
COMMENTS??? (caps off)


Diego
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Location: Indio, Califorina
Posted: 26th May 2006 01:13 Edited at: 26th May 2006 01:39
I like the last screenshot. It reminds me of this city I saw in Mexico. This game looks fun, I really want to play. If you need any testers you can email me at dalcocer410@gmail.com.

-Diego

Me Self
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Posted: 26th May 2006 05:35
Looks like Conol X is selling illegal copys of fpscreator .

Will you ever shutup?
Evil Star
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Posted: 26th May 2006 09:53
Sunday, please explain


Spudling
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Location: In a chair in front of computer
Posted: 28th May 2006 21:42 Edited at: 28th May 2006 21:42
He means it looks like Conol is sellin illegal copys of FPS creator or got a P2P set up and you have got it bought it of him / downloaded it

Just sayin
Why do FPSC have to worrie i guess enough money comin in any way

Was Hi! but Hi! Was gettin a little iritating
Avenging Eagle
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Posted: 28th May 2006 21:46
Such last spaces....

Breath-taking but probably lag-tastic
What is the FPS for this btw?
AE

KIWIDOGGIE
18
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Joined: 23rd Apr 2006
Location: Lost in BF2
Posted: 29th May 2006 02:42
AE umm ive seen you around and others and this game looks cinda empty and if you did get captured how would you make the cinematics with the same models?

Just wondering
Evil Star
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Location: England, Colchester
Posted: 29th May 2006 18:56
AE, constant 32-33 fps
Kiwi-err, guy below AE, Have you ever seen a corrider with loads of stuff in it?, the large pyramidical (pyramid-like) shape is a temple, it's mean't to be empty. The will be no cinematics, it shall be explained via text


SpyDaniel
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Location: United Kingdom
Posted: 29th May 2006 19:20
Quote: "Looks like Conol X is selling illegal copys of fpscreator ."


http://forum.thegamecreators.com/xt/xt_apollo_pic.php?i=888549



Nigezu
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Location: Oulu, Finland
Posted: 31st May 2006 07:56
This looks good! Nice custom stuff in ''market''.

Intel P4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
My site: http://www.freewebs.com/nigezu
Evil Star
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Location: England, Colchester
Posted: 2nd Jun 2006 19:08
Quote: "Nice custom stuff in ''market''."


The objectsare from model pack 2 and the male character is by bullshock


Evil Star
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Location: England, Colchester
Posted: 11th Jun 2006 16:46
Demo soon!


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