Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Discussion / Planet Matrix loading tricks

Author
Message
vampyre
22
Years of Service
User Offline
Joined: 14th Nov 2002
Location:
Posted: 25th May 2006 01:57 Edited at: 25th May 2006 22:32
Yes I have managed to find out how to get vehicles and pilots onto a sphere and have them walk about /drive on it but I would like to know how to fly near to a planet and as the planet gets nearer you make sure you get an atmospheric effect like heat all about the spaceplane and then you are through the atmosphere and you are flying around but I would like to know is how do I change it from a planet model to a matrix and if the plane flys away from the planet to fly out from the planet that the matrix model transforms back to a planet seamlessly so it seems you have just been on a planet?
Uncle Sam
19
Years of Service
User Offline
Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 25th May 2006 06:27
Code it.

And use periods.

Uncle Sam
Nvidia Geforce 7600 GS 256MB PCIEx, 2.66 GHZ Pentium 4 proccessor, 768MB RAM
Need particles? Click here!
Pincho Paxton
22
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 25th May 2006 10:08
Fly through a cloud so that the screen goes white for a second, then swap it to the matrix.

vampyre
22
Years of Service
User Offline
Joined: 14th Nov 2002
Location:
Posted: 25th May 2006 12:37
Yes thanks guys but exactly how do you do that?
nojbox87
19
Years of Service
User Offline
Joined: 26th Jun 2005
Location: England
Posted: 25th May 2006 12:37
Quote: "
And use periods.
"


i believe you mean full stops for those from UK.

I am a Christian and I know that God loves me. That is what makes my life so great!
QuothTheRaven
22
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 25th May 2006 20:56
What you're asking for is an extremely challenging question and I don't think you realize it. There's so many different things you need to worry about when making interaction like that. Heat effects? A scalable planet surface environment? There's no easy way to answer your question. Start with simple things, and ask specific questions.

vampyre
22
Years of Service
User Offline
Joined: 14th Nov 2002
Location:
Posted: 25th May 2006 22:45 Edited at: 26th May 2006 16:57
@ QouththeRavenm I thought I did ask for something simple especailly as I was getting screamed at by certain members here not to go down the "Actaul Cyberplanet " route a mnd to a certain extent I can see why as you need to edit the sphere in Dark Basic so you can have Mountians, Lakes, Sea's, e.t.c. so I was thinking that when you apporoach the planet you use a cloud or attach flames around the player plane as you come into the planet and when you get through the atmosphere you land on a amtrix which would be the planet but the planet mode is replaced by the matrix and when you fly away then you replace the matrix with the planet model as you leave the planet

I think I can get how to attack flames to the plane , I think I have a vague idea about the clouds but I am not so sure about swapping matrixes for 3D models and swap back to models matrixes but I thought that might not be too difficult as I was being steered down this road
BLink
21
Years of Service
User Offline
Joined: 1st Jan 2004
Location: Laptop, wherever that is
Posted: 26th May 2006 01:29
It's just not right to have a 7 line long sentence like that.

My suggestions( after fixing your writting) would be to have clouds, as suggested, and use plains around the ship model to create the effect of fire on the underside. Then when you collide with a cloud, jump to a different area of space that isn't accessable by normal means in game, but is directly connected to the other areas of the game, one of them having planets, the other having flat matrixes with looping effects. That's the best idea I can come up with. I'll show an example later if that's too unclear.

Pineapple juice, the best drink ever made.
Pincho Paxton
22
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 26th May 2006 10:14
Have a matrix miles away from the planets. Then as you approach the planet using the distance routine, switch the player X/Y/Z to where the matrix is. Or maybe you have time to build the matrix in front of the ship without a delay.

vampyre
22
Years of Service
User Offline
Joined: 14th Nov 2002
Location:
Posted: 26th May 2006 17:04
@ BLink 7 line long sentence? LOL Still I would like to know what you mean by have it jump from a accessible area to an inaccessible one? unless you mean make it load from one level to the next level when you get below the cloud cover and when the player flies away then reload the previous level , that what you mean? and can I do this so it is seamless?

@ Pincho Paxton, Yes what you said I was thinking along the lines of that I would put a delay using the cloud cover but only for a few seconds as the matrix loads
Uncle Sam
19
Years of Service
User Offline
Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 26th May 2006 20:52
Quote: "i believe you mean full stops for those from UK."


Periods are better!

Uncle Sam
Nvidia Geforce 7600 GS 256MB PCIEx, 2.66 GHZ Pentium 4 proccessor, 768MB RAM
Need particles? Click here!
BLink
21
Years of Service
User Offline
Joined: 1st Jan 2004
Location: Laptop, wherever that is
Posted: 28th May 2006 00:30
To better explain, picture this.

--*Planets 1 & 2*--

O o

--*freaking ton of space*--

__________________*loop* matrix 1

--*freaking ton of space*

__________________*loop* matrix 2

So when you collide with the atmostphere for planet one, you get positioned to your exact position, but 80,000 y points downwards from there. If you go over the 79,000 y point, you're instantly transported to that exact location 80,000 y points upwards. Same thing for matrix 2, but you're moved 160,000 y points down, and you move up at 159,000 points. Does that make more sense?

Pineapple juice, the best drink ever made.
vampyre
22
Years of Service
User Offline
Joined: 14th Nov 2002
Location:
Posted: 31st May 2006 17:32
Yeah BLink I got you but I prefer if it was more of a delay then replcing the planet and flying into the planet atmosphere you have more time then
nojbox87
19
Years of Service
User Offline
Joined: 26th Jun 2005
Location: England
Posted: 1st Jun 2006 11:14
@ Uncle Sam
Quote: "
Periods are better!
"

NEVER

do you ever find yourself on a thread like this haveing a totally different conversation? i seem to quite a lot

I am a Christian and I know that God loves me. That is what makes my life so great!
Diggsey
19
Years of Service
User Offline
Joined: 24th Apr 2006
Location: On this web page.
Posted: 1st Jun 2006 17:54
Why don't you just do this?




Like it?

There are three types of people, those that can count and those that can't.
vampyre
22
Years of Service
User Offline
Joined: 14th Nov 2002
Location:
Posted: 4th Jun 2006 03:14 Edited at: 5th Jun 2006 02:13
@ Diggesy Isee that just might work Diggesy, that just might work.
And yeah I like it
vampyre
22
Years of Service
User Offline
Joined: 14th Nov 2002
Location:
Posted: 4th Aug 2006 14:52 Edited at: 28th Sep 2006 06:51
listen I tried to do something along those lines and got it to work at first but now I can't get it to work
do I need to put the equation that I put in? can I get help with this?

Login to post a reply

Server time is: 2025-05-25 12:47:04
Your offset time is: 2025-05-25 12:47:04