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FPSC Classic Work In Progress / R.A.I.S.E Artificial Inteligence

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Natflash Games
15
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Joined: 7th Feb 2006
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Posted: 25th May 2006 23:46
I have moved this to showcase since there are more people that post in showcase, and I am actually showing something.

Real Artificial Inteligense Script Engine

We all know that the A.I that came with FPSC leaves a lot to be desired, so I have decided to create a A.I pack to replace the stock A.I the A.I will include obvious ones like smarter NPCs;
then there will be extra ones like stealth NPCs, also instructions will come telling you how to controll the A.I, more on this as it progreses.
Also I am thinking waether to sell it seperate or sell it as part of my media pack.
There is a video attached showing the default A.I script.

Visit http://www.natsam.co.uk to find out about my games.
[href][/href]

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Natflash Games
15
Years of Service
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Joined: 7th Feb 2006
Location:
Posted: 25th May 2006 23:48 Edited at: 25th May 2006 23:53
Lights Out
Here is a video of my lights out script, it shows the player being ambushed with a clever technique the enimies use.

Visit http://www.natsam.co.uk to find out about my games.
[href][/href]

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Diego
15
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Joined: 26th Feb 2006
Location: Indio, Califorina
Posted: 26th May 2006 00:56
This is going to be cool . I would buy it .

-Diego

Essal
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Joined: 15th Jan 2006
Location: inside your webcam, watching YOU.
Posted: 26th May 2006 17:59
I would buy!


Check out http://www.freewebs.com/lasse-b for free Stuff for FPSC
Connor Higgins
User Banned
Posted: 26th May 2006 19:00
ill buy but how much will it cost

im not stupid im just misunderstod
Airslide
16
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Joined: 18th Oct 2004
Location: California
Posted: 28th May 2006 03:43
It almost looks like you used waypoints in the first one, but it does look good.

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Natflash Games
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Posted: 28th May 2006 12:27 Edited at: 28th May 2006 12:31
I did use waypoints, go over to FPSC scripts, to find out everything about R.A.I.S.E and why waypoints are used, also its going to be free now.
Free because it will still require some work on your part (setting up waypoints etc.) because, they are preset, as the FPSC coding language is not the best, therefor you cannot make a completely inteligent script, so you have to "fake" it, by presetting it to do something smart.

Visit http://www.natsam.co.uk to find out about my games.
[href][/href]
Psycho Warrior
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Joined: 11th Sep 2005
Location: Finland...
Posted: 28th May 2006 15:46 Edited at: 28th May 2006 15:47
It's better than nothing. I didn't like the default FPSC AI either, so this "Real Artificial Intelligence Script Engine" could provide to be really useful!
Good work so far.

freakshow
15
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Joined: 17th Dec 2005
Location: Tewksbury, MA
Posted: 28th May 2006 20:38
cant wait natflash You make some good stuff.

Horror weapon pack coming soon!
=ChrisB=
16
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 30th May 2006 18:59
Yea he does.

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