oops, posted it wrong, heres the real code... but its till messed up
Rem loading screen
do
print "Loading."
wait 750
cls
print "Loading.."
wait 750
cls
print "Loading..."
wait 750
cls
loop
Rem load/position arena & load/ position/ texture sky
load object "arena2.x", 1
position object 1, 0,0,0
load image "planet.bmp", 3
make object sphere 2, 1000
texture object 2, 3
position object 2, 0,0,0
Rem set-up ground & texture it0
load image "tex010.bmp", 4
make terrain 3, "hm1.bmp"
position terrain 3, 0, 1, 0
texture terrain 3, 4
Rem set-up global arena collision
set global collision on
set object collision to boxes 1
Rem set-up player and collision
load object "tank.x", 5
automatic object collision 5, 3, 1
position object 5, 10, 4, 133
Rem end loading screen and make new text
exit
print "Load Complete!"
wait 1000
cls
Rem +-+-+----Main Loop----+-+-+
do
Rem player controls
if upkey()=1 then object position z(5)+2
if downkey()=1 then object position z(5)-2
if rightkey()=1 then object angle y(5)+2
if leftkey()=1 then object angle y (5)-2
sync
loop