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FPSC Classic Scripts / breakable floor?

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The Jew
18
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Joined: 24th May 2006
Location:
Posted: 29th May 2006 21:12
Is it possible to make part of the floor break (dissapear) when you activate a switch? I'm trying to make barrels fall when you activate a switch.

Another thing is, how do I make barrels explode when you activate a switch?
Les Horribres
19
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 30th May 2006 01:42
rotate a wall entity... have it perfectally ballanced above

:activated=1:destroy

We all have our inner noob. Join the NJL, and have more fun!
I believe society is flawed; our notions on life, on child rearing, stem too far back to be of relevance in this day and time.
The Jew
18
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Joined: 24th May 2006
Location:
Posted: 30th May 2006 03:00
Do you need to create a wall entity? because the segment walls doesn't let select them and I don't see a wall in the entity library.

Do I put that code in the barrel/wall AI?
Tom0001
18
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Joined: 30th Dec 2005
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Posted: 30th May 2006 18:09 Edited at: 6th Jun 2006 22:59
There are walls in the Entity Library-Wall Furniture-

The Jew
18
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Joined: 24th May 2006
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Posted: 30th May 2006 19:02 Edited at: 6th Jun 2006 23:00
Well I'm sorry. I don't spend 20 hours a day on the computer like you.
xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 30th May 2006 19:34 Edited at: 30th May 2006 19:35
For each wall segment, there should be a false wall in the wall furniture folder. This wall is made (by default) to crumble on contact with an entity. You may be able to do something with that.

BTW: Tom0001 didn't cuss at you. That means he likes you. It's just his way of showing it.

Crazy Grandpa
brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 30th May 2006 20:56
Quote: "It's just his way of showing it."


Word.
Essal
18
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Joined: 15th Jan 2006
Location: inside your webcam, watching YOU.
Posted: 30th May 2006 22:30
Quote: "Word. "
Oldschool!

Check out http://www.freewebs.com/lasse-b for free Stuff for FPSC
Tom0001
18
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Joined: 30th Dec 2005
Location:
Posted: 30th May 2006 23:51
Gwahahaha! Guys, stop! You're embarassing me

Tom

The Jew
18
Years of Service
User Offline
Joined: 24th May 2006
Location:
Posted: 31st May 2006 03:59
Quote: "For each wall segment, there should be a false wall in the wall furniture folder. This wall is made (by default) to crumble on contact with an entity. You may be able to do something with that.

BTW: Tom0001 didn't cuss at you. That means he likes you. It's just his way of showing it."


Thank you very much sir. If it's true that that's the way he shows he likes somebody, I can't imagine being loved by him. Lol.

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