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HartGames
18
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Joined: 17th Nov 2005
Location: UK
Posted: 29th May 2006 23:26
Because it's half term i have finally convinced myself to make a model pack. I've decided to start with the AK cause i need it for a game i'm making. I'm modelling in maya. But i still don't know how to texture, what i mean is i don't know how to get a texture i create to wrap around the model. If any of you know how to do that or know a tutorial can you please tell me .

Screeny Attached.

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Duke Blue Devils
18
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Joined: 11th Mar 2006
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Posted: 29th May 2006 23:34
Pretty good.


Visit the official Chicago Rush website
http://chicagorush.servegame.com/index.php
KeithC
Senior Moderator
18
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Joined: 27th Oct 2005
Location: Michigan
Posted: 29th May 2006 23:42
Great work on the model.

Check out this list for a few texturing apps.

Check out Ultimate Unwrap 3D's site for a few tutorials on creating a UV Map. UU3D is $50, and one of the best out there.

Check out this site for a few tutorials using Lithunwrap (the predecessor of UU3D), and a link to download Lithunwrap.

I hope this helps get you started.

-Keith


Bourne
18
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Joined: 3rd Jan 2006
Location: Earth Core
Posted: 30th May 2006 01:17
Don't do that. Find Deep Paint 3d, buy that. Then in maya goto polygon mapping and do automatic mapping. Either that or search Pelt map 1.5 on google.

Pelt mapping will pretty much unwrap your objects UVs like a present. It's amazing. Best program I've used yet.
KeithC
Senior Moderator
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Joined: 27th Oct 2005
Location: Michigan
Posted: 30th May 2006 01:40
Ultimate Unwrap 3D now has Pelt Mapping.


HartGames
18
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Joined: 17th Nov 2005
Location: UK
Posted: 30th May 2006 01:48
I downloaded Lithunrap and went through the tutorial. I've got the texture done. But what do i do with it now? I've attached a screeny of the 3D preview.

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KeithC
Senior Moderator
18
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Joined: 27th Oct 2005
Location: Michigan
Posted: 30th May 2006 02:04
Looks good. Save the .3DS version with the texture on the model as you have it, then put them both in the same folder. Save the .X without a texture on the model, and save the texture as a separate file (.TGA, .PNG, .JPG, or whatever...that's my process); and put them in a seperate folder. That's it.

-Keith


Jon Fletcher
19
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Joined: 7th May 2005
Location: Taunton, UK
Posted: 30th May 2006 02:05
very nice, a great model, keep it up

-Jon


alterative, no images:
http://h1.ripway.com/Fletch06/solutions.htm
HartGames
18
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Joined: 17th Nov 2005
Location: UK
Posted: 30th May 2006 02:56
So i've saved the .x file and my bmp texture. I've created a new weapons folder on FPSC in both the entities and the gamecore part. its called AK-47. I have Replaced HUD.x with my model and i have replaced the gun_d2.tga with my texture. Yet when i put it into FPSC when i get the weapon there is nothing displayed on the hud. How do i fix this?

Sorry to be a pest
Samuli
18
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Joined: 12th Feb 2006
Location: Finnland
Posted: 30th May 2006 08:47
Nice, but where is rear sight?
Butter fingers
18
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Joined: 20th Mar 2006
Location: Mecca
Posted: 31st May 2006 18:40
well.... you need to align it in maya. you need to rotate it 90 degrees counter clockwise. then it'll face the right way, then it's just a case of playing with the gunspec until it appears right. I can send you a maya.binary file with a correctly aligned weapon you can use as a template if you want. what version and .x exporter are you using?

and... nice work.

"Guns for show, knives for a pro."
Nigezu
18
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 31st May 2006 22:24
This looks almost the best AK made for FPSC so far.

Intel P4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
My site: http://www.freewebs.com/nigezu
KIWIDOGGIE
18
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Joined: 23rd Apr 2006
Location: Lost in BF2
Posted: 1st Jun 2006 02:56
how do you get 3 textures into 1 file plz help
Zaibatsu
18
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Joined: 1st May 2006
Location: Lost in Thought
Posted: 2nd Jun 2006 01:00
I like it!

I've been trying to find a good AK-47 for awhile, but havn't had any success

"I alone walk the valley of shadow and death, and I fear no evil, for I'm the meanest Son Of A Bitch in the valley"

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