::floorlogic=1
:state=0,plrdistwithin=400:rotatetoplr,state=1
:state=1,plrcannotbeseen:rotatetoplr
:state=1,plrdistwithin=400,ifweapon=1,plrcanbeseen,plringunsight,rateoffire,rotatetoplr:useweapon,rundecal=6
:state=1,ifweapon=0:reloadweapon
:state=1,plrdistfurther=400:state=0
hate to pick, but have to ask...
Why the extra?
:state=0,plrdistwithin=400:state=1
:state=1,ifweapon=1:rotatetoplr,useweapon,rundecal=6
:state=1,ifweapon=0:reloadweapon
:state=1,plrdistfurther=400:state=0
If you leave in plrcanbeseen you don't need the plrdist's, nor do you need plringunsight if you have plrcanbeseen. The only issue is that PLRDISTWITHIN is about all axis'...
We all have our inner noob. Join the NJL, and have more fun!
I believe society is flawed; our notions on life, on child rearing, stem too far back to be of relevance in this day and time.