Good news! I have got DBP
I've also successfully ported it from DBC to DBP
except for the transparancy
Even when I set transparancy on for the plains, it still shows the black background. I've tried setting other settings on/off and making sure that black is the transparent colour but it still doesn't work
sync on : hide mouse : sync rate 40
load object "level3.x",1
SC_setupComplexObject 1,0,2
make memblock 1,1
load object "H-USA-IDLE.x",2
append object "H-USA-MOVE.x",2,TOTAL OBJECT FRAMES(2)+1
append object "H-USA-ATTACK1.x",2,TOTAL OBJECT FRAMES(2)+1
append object "H-USA-IMPACT.x",2,TOTAL OBJECT FRAMES(2)+1
scale object 2,5400,5400,5400
load image "orangesplat.bmp",1
load image "greensplat.bmp",2
set image colorkey 0,0,0
make object box 6,10,30,10
xpos# = -100
zpos# = 100
ypos# = 390
position object 6,-100,390,100
SC_setupObject 6,0,2
position object 2,-100,390,100
hide object 6
for d = 1 to 50
make object sphere d+6,5
hide object d+6
set object d+6,1,0,1,0,0
next d
dim paint(50)
for d = 1 to 50
make object plain d+56,25,25
hide object d+56
set object d+56,1,0,0,1,0 <----- HERE
next d
splatN = 57
set global collision off
set camera range 5,1400
ink rgb(255,0,0),0
slope# = 100
SC_updateObject 1
That is the top section of my code, before the main loop
Also, I'm now using the latest version of sparky's dll.
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