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FPSC Classic Scripts / Link to wikipedia for FPS creator scripting

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Deathcow
FPSC Reloaded Backer
19
Years of Service
User Offline
Joined: 13th Nov 2005
Location: Right here!
Posted: 7th Jun 2006 07:56
Hi All

I was having look around the net for info on Game making software other than FPS Creator and found this interesting link for scripting.

http://en.wikipedia.org/wiki/Fpi_script
Wehtam_
User Deleted
Posted: 7th Jun 2006 12:30
Yes, i was looking at the FPS creator's wiki page the other day.

http://en.wikipedia.org/wiki/FPS_Creator

Maybe some members with experince on wiki could beef it up a bit ( or a lot ), perhaps suggest new articles or pictures?

http://www.wehtam.co.uk - Are you creative ? Artistic projects | Forum | Game media downloads
Les Horribres
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 7th Jun 2006 17:49
Quote: "FPS Creator uses a simple trigger-based artificial intelligence language known as FPI Script. It was created exclusively for the software. Entities use Finite state machines - that is, they use a predetermined set of actions reacting to a predetermined set of states. The language consists of a simple if/then syntax, and a pre-defined list of conditional statements and commands.

wikibooks|FPI Script}}"


The language is not in any aspect related to AI, it is just used for that an many more.

I am not exactally sure that it can be consitered an FSM either, I'll look abit into it later, but I believe that FSM's have to be SET and can not have branching (which can occur due to the RANDOM condition). Even then, I don't fully understand what an FSM is defined as.

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