Quote: "FPS Creator uses a simple trigger-based artificial intelligence language known as FPI Script. It was created exclusively for the software. Entities use Finite state machines - that is, they use a predetermined set of actions reacting to a predetermined set of states. The language consists of a simple if/then syntax, and a pre-defined list of conditional statements and commands.
wikibooks|FPI Script}}"
The language is not in any aspect related to AI, it is just used for that an many more.
I am not exactally sure that it can be consitered an FSM either, I'll look abit into it later, but I believe that FSM's have to be SET and can not have branching (which can occur due to the RANDOM condition). Even then, I don't fully understand what an FSM is defined as.
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