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DJB Master
18
Years of Service
User Offline
Joined: 26th May 2006
Location:
Posted: 9th Jun 2006 15:56
Hi i'm fairly new to FPSC and i need some help.

I've got a quake 3 model called the podium. It uses more than 1 texture. I made a .fpe file using entity maker but when i used it in the game is is just white. I need to apply more than one texture at a time.

How can i merge 2 textures together or apply more than 1 texture at a time.

DJB MASTER
Full Metal Wolf
18
Years of Service
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Joined: 9th Jun 2006
Location:
Posted: 22nd Jul 2006 21:54
you cant have more then one texture
it can be helpfull if you post a screenie of the model

Dont worry, take out the pumpgun
code master
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Illinois
Posted: 23rd Jul 2006 01:03 Edited at: 23rd Jul 2006 01:06
Yes, you can have more than one texture. Check FPSC chat.

Here.

badger king
18
Years of Service
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Joined: 10th Feb 2006
Location:
Posted: 23rd Jul 2006 01:22
hope the mission or game your making is non commerical because no one wants to see someone sued by the suits

Hells Earth coming may 2007
small fish
18
Years of Service
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Joined: 3rd Mar 2006
Location: the Spectre Orbital Palace
Posted: 24th Jul 2006 17:55
since when can you have more than one texture thats news to me

The world is complicated only people are simple
Red Raven Media
18
Years of Service
User Offline
Joined: 18th Jul 2006
Location: My pocket
Posted: 24th Jul 2006 18:00
instead of putting the file into entiny maker why not just put the whole file as a .fpe in the user file? or if not that try making or getting a .tga file and you could have it look like what ever you're trying to get.
code master
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Illinois
Posted: 24th Jul 2006 19:09
Quote: "instead of putting the file into entiny maker why not just put the whole file as a .fpe in the user file? "


No way that would work.

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