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Work in Progress / MM Level is back! under a new name and new Code!

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Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 10th Jun 2006 22:13 Edited at: 11th Jun 2006 10:04
Welcome,

i finaly managed to get a much cleaner code,and WAY better build engine.

Now i got an interface!

I also got a few features:

= Done
= WIP
= Planned

Interface
Import
movement
delete object
texture object
scale object
Position object
.pdf manual
model viewer(One mistake in it,not that i care,will fix it)
Texture import

Save map
Load map
More stock media

The Runtime(Adventure game)
Water support

Also i'd like to tell im not alone this time,a member of Getix Interactive joined my team.we will keep you up to date about this engine.

NEWS:
Currently i managed to get the model viewer better.now no more typing in path's where the model is,just the name and it pick it from the objects folder.

Ive also managed to find some textures.im still adding more.

And models,well...a new terrain and a weird to big table.

Thats all for now,stay tuned.


Now time for some screeny's:
Screen1 attached(Editor with 3 objects Terrain2,Crate and Crate)

NEW e-Drome Productions site!!!
http://e-dromeproductions.cv.vc/

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Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 10th Jun 2006 22:14 Edited at: 10th Jun 2006 22:16
Screen 2

Terrain.

NOTE:

the yellow text is the button selected,but Alt print screen aint showing the mouse cursor.

NEW e-Drome Productions site!!!
http://e-dromeproductions.cv.vc/

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Chris Franklin
19
Years of Service
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Joined: 2nd Aug 2005
Location: UK
Posted: 10th Jun 2006 22:17
Looking better now Needs more info and more stuff in the screens

Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 10th Jun 2006 22:20 Edited at: 10th Jun 2006 22:22
Quote: "Needs more info"


What info you want?

Quote: "and more stuff in the screens "


Sorry,but i aint a modeler,i use some media i got on my computer.So thats why im waiting till my Brothers exams are over.

Quote: "Looking better now "


yes it does. and instead of 400 lines its now just 95 lines.

Also,

Demo is uploaded,it will install all files on your computer.
Grab you V0.1 Beta copy here:
http://files.filefront.com/Game_Master_Installerexe/;5135087;;/fileinfo.html

AND if your wondering what the new name is,its:

Game Master.

NEW e-Drome Productions site!!!
http://e-dromeproductions.cv.vc/
Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 10th Jun 2006 23:58
UPDATE:

finished the newest version of the object viewer.No more typing in path's.

Also i added some textures i found on my computer.

NEW e-Drome Productions site!!!
http://e-dromeproductions.cv.vc/
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 11th Jun 2006 11:55
Updated the editor:

The "Texture Object" button is replaced by 2 new:
-Load texture
-Texture Object

thats WAY better instead of loading and inmediantly texturing.

Im also looking for someone who'd like to help getting the Stock Media.i cant offer you anything except from a commercial lisence for Game Master.

Also other people are welcome in the team.

Well back to coding,

Master Mind


NEW e-Drome Productions site!!!
http://e-dromeproductions.cv.vc/
Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 11th Jun 2006 16:59 Edited at: 11th Jun 2006 17:31
Website launched,Also the latest version is on it.
Test it and comment it.

[href]gamemasterengine.galekus.com[/href]

Also on there the most recent screenshots are now.

NEW e-Drome Productions site!!!
http://e-dromeproductions.cv.vc/
Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 11th Jun 2006 21:07
Forums added to site,A release has gone open to public.

No responses.

nice...not.

If you want to model for this app look in the 3D section.theres a sticky in the lowest 3D chat forum.

NEW e-Drome Productions site!!!
http://e-dromeproductions.cv.vc/
Uncle Sam
19
Years of Service
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Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 12th Jun 2006 05:43 Edited at: 12th Jun 2006 05:43
This is looking much better than the earlier version. Keep it up.

Don't forget lights!

Uncle Sam
Nvidia Geforce 7600 GS 256MB PCIEx, 2.66 GHZ Pentium 4 proccessor, 768MB RAM
Need particles? Click here!
Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 13th Jun 2006 16:54
Thanks uncle sam,soon ill try get a simple runtime finished that holds maximum 5 objects(also minimum 5 objects)

collision will be in it but not gravity so the full parts of terrains you cant use.Only the walls of the terrain.

I will also work on a "Save\Load" part of the editor and the game itself.

then engine will be for 3D platform games wich can currently do not much...

ah well,back to coding i guess!

NEW e-Drome Productions site!!!
http://e-dromeproductions.cv.vc/
Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 13th Jun 2006 19:41
UPDATE:

stopped runtime design for a while.now working on more features in the editor and im working on a project saver.


[href]gamemasterengine.galekus.com[/href]
or in the WIP forums.(MMlevel is back!)
Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 15th Jun 2006 07:24 Edited at: 15th Jun 2006 07:29
Runtime devlopment going on again.

for now 5 objects are able...

there will be preset object schemes:

5
10
15
20
25
30

ETC.

im now going to work on a "load map" feature.
And maybe a water feature.

Screenys from current editor:
PlayerStart:


PlayerStart only:


Collision is working too,its VERY sensitive because some objects theyr hitboxes are VERY big.

Also im going to work on lightning.With a file used in the runtime you can set ambient(Editor wont use ambient)and ill try to get lightning good(For now its remmed out because its incomplete)

Im also looking for some Beta testers already got 1,still room for 2.

now thats it for now.

Thanks for your time,
Master Mind.


[href]gamemasterengine.galekus.com[/href]
or in the WIP forums.(MMlevel is back!)
Chris Franklin
19
Years of Service
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Joined: 2nd Aug 2005
Location: UK
Posted: 15th Jun 2006 19:16
Water feature just make a plain

Stunt man 2 http://forum.thegamecreators.com/?m=forum_view&t=79827&b=8&p=0
WHITEKNUCKLE IS BACK! Check the wip boards for more info
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 15th Jun 2006 20:19
i know.

but ive bein working on some other stuff too.

still working at it.


[href]gamemasterengine.galekus.com[/href]
or in the WIP forums.(MMlevel is back!)

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