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FPSC Classic Models and Media / Free Jail Entities

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SpyDaniel
18
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 12th Jun 2006 05:05 Edited at: 12th Jun 2006 05:06






Free Jail Entities with an animated door. Just selct them from the entities tab and place them. They can be used in commercial and non commercial games. Have fun!

File attached:


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Tom0001
18
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Joined: 30th Dec 2005
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Posted: 12th Jun 2006 05:07
Niice work, higgins!

Tom

Candle_
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Location: kindergarten
Posted: 12th Jun 2006 05:09
Wow they look cool. thanks for the free stuff.

I AM SAM FISHER
18
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Location: just keep looking over your shoulder
Posted: 12th Jun 2006 05:12
I've been waiting for something like this forever thank you Higgins very nice by the way

Underoath...
FredP
Retired Moderator
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Location: Indiana
Posted: 12th Jun 2006 05:15
Thanks,Higgins.Excellent work.

SpyDaniel
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Location: United Kingdom
Posted: 12th Jun 2006 05:20 Edited at: 12th Jun 2006 05:22
Thanks every one. I had them sitting on my hard drive for the past few months doing nothing, thought I would finally make them fpsc ready.

For those of you who want a video demo of the jail entities, here is a link:

http://w06.easy-sharing.com/501542/XyMyjlMVm45bw7OMxCVOA/jail.avi


Zaibatsu
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Posted: 12th Jun 2006 05:34
thank you Higgins!

"I alone walk the valley of shadow and death, and I fear no evil, for I'm the meanest Son Of A Bitch in the valley"
Maeko
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Location: Your Mother
Posted: 12th Jun 2006 05:36
Indeed, very helpful.

Give a man some bullets, and he'll want a gun. Give a man a gun and he'll be giving away the bullets!!
kraM
18
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Location: SoCal
Posted: 12th Jun 2006 05:40
Nice work Higgins Thanks!

Surfin' The Apocalypse
Obbidiah
18
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Location: England
Posted: 12th Jun 2006 09:09
Thanks Higgins,VERY useful

No Husband was ever killed while doing the dishes !!!!!
Nigezu
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Location: Oulu, Finland
Posted: 12th Jun 2006 15:26
Just what I needed! Thank you!

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Black Terror
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Location: Pulse Game Development
Posted: 12th Jun 2006 15:36
Good but you can walk through the door...

Black Terror
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SpyDaniel
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Location: United Kingdom
Posted: 12th Jun 2006 15:40
Quote: "Good but you can walk through the door..."


I know, nothing I can do about it. Its because the model has holes in it, so when it is set as an active door you can walk through it. Ill see if I can add some thing to the model and upload a fix if it works.


KeithC
Senior Moderator
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Location: Michigan
Posted: 12th Jun 2006 17:05
I had been looking for something like this for a level I was puttering around with. Thanks for saving me the time in making one.

-Keith


matttess
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Posted: 12th Jun 2006 19:54
pretty sweet ,makes u wanna lock someone up in there for multiplayer! MUAUHAHAHAH!!!(and i like ur new banners higs...n da slug i just wanna stamp on it lol)

FOR FREE STATIC MODELS FPSC READY AND IN .MS3D FORMAT GO TO [href]http//:www.free3dmodels.freewebsitehosting.com[/href] !!!!!!
MK83
FPSC Reloaded TGC Backer
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Posted: 13th Jun 2006 00:40
cool, thanks

bombs away
Lightning Bolt Studios
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Location: Otisville, MI
Posted: 13th Jun 2006 02:42
Great work Higgins!

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SpyDaniel
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Location: United Kingdom
Posted: 13th Jun 2006 02:49
Thank you all!


Jon Fletcher
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Location: Taunton, UK
Posted: 13th Jun 2006 03:14
nice work higgins

Quote: "I know, nothing I can do about it. Its because the model has holes in it, so when it is set as an active door you can walk through it. Ill see if I can add some thing to the model and upload a fix if it works."


well, instead of multiple cylinders, or the actual structure, you could mask a plane, using alpha channels, so you can see through it, and collide with a door consisting of only 2 triangles

plus, it will give you a nice chance to make a gritty door texture for the cell door

-Jon


alterative, no images:
http://h1.ripway.com/Fletch06/solutions.htm
SpyDaniel
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Location: United Kingdom
Posted: 13th Jun 2006 03:37
I could do that Jon, but then it would look very fake. Its a good idea, but not what I would use just yet, not till I test other things.


Hollywood
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Posted: 13th Jun 2006 04:12
Nice job higgins that is just wht I needed for my game.



Hollywood

AsPiEs
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Posted: 13th Jun 2006 14:27
Great !

this item cannot lack!
dark heart
18
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Location: Australia
Posted: 13th Jun 2006 15:22
nice model but why are people waiting around for someone to make them a model? why not do it yourself and get more credit?

absolutly no offence to higgins, but you know what i mean,
i still think it is a good model.
SpyDaniel
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Posted: 15th Jun 2006 03:19
Iam bumping this so more people can download.


creator of zombies
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Posted: 15th Jun 2006 21:24
thanks higgins, just what i wanted

Windows XP Home Edition,Phoenix - AwardBIOS v6,AMD Athlon(tm) 64 Processor 3200+, MMX, 3DNow, ~2.0GHz,1024MB RAM,2 NVIDIA GeForce 6600 256MB graphics cards, SLI motherboard,5.1 soundcard.
kloen
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Posted: 19th Jun 2006 21:15
i tried to download them but i t wont work... please help

kloen
FredP
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Posted: 19th Jun 2006 21:35
Did you put the files in the right folders?

Candle_
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Location: kindergarten
Posted: 19th Jun 2006 23:58 Edited at: 20th Jun 2006 01:10
I made an installer for it , hope it was ok if Not I will remove it.

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SpyDaniel
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Posted: 20th Jun 2006 01:04
As long as my Readme file is in it, its ok.


Candle_
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Posted: 20th Jun 2006 01:07 Edited at: 20th Jun 2006 01:09
When you go to install it, it shows your readme and last thing it shows is your readme . not in the file as it is just an exe file.
I added your readme to the folder.

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SpyDaniel
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Posted: 20th Jun 2006 01:16
As long as the installer had my readme file on show, then thats ok to make it. So because you did do that, its ok. It will help some members out who have problems getting media to work in fpsc.


Candle_
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Posted: 20th Jun 2006 01:21
It has both now.

Rick M
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Posted: 20th Jun 2006 20:26
I love them higgins, you know what would be sweet, if someone made dirty/rusty/bloody type texture for them!

In Russia, Zombie Shoots You!
SpyDaniel
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Posted: 20th Jun 2006 22:52
They dont have uv mapping, so you cant do that.


Rick M
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Posted: 21st Jun 2006 05:29
Darn! lol, cool anyways, good job higgins

In Russia, Zombie Shoots You!
Me Self
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Posted: 21st Jun 2006 05:33
I cant find it in fpsc , even with the installer , where does it get installed to ?
Candle_
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Posted: 21st Jun 2006 05:53
You will find it in your users folder in the jail folder.

Me Self
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Posted: 21st Jun 2006 07:37 Edited at: 21st Jun 2006 07:47
Never mind , i figured it out
Nue B
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Posted: 3rd Sep 2006 05:52
An easy way to fix the "walking through doors" problem, is to place static-window entities behind it. because it's static it will not be seen and it will block the PLR from entering. I use this method in my games a lot to keep the plr from jumping down walk ways.

Nue B. or not Nue B. That is the question.

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