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FPSC Classic Models and Media / Livened up objects as to make?

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AsPiEs
18
Years of Service
User Offline
Joined: 7th Jun 2006
Location: CURITIBA - BRAZIL
Posted: 12th Jun 2006 18:26
Personal Ola,

Seems that I do not learn exactly, more really does not obtain to make an livened up object to function in FPSC. Until this moment alone I obtained to liven up personages, more is not this that I want, I want yes to liven up other objects that do not use BIPedes.
Somebody has some tip of as to make this, uses 3Dmax to create objects 3D and to liven up later I export using plugins PANDAX, Really necessary of one it helps

One I hug to all!

Adriano Spies
Curitiba / PR - Brazil
Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 13th Jun 2006 17:08
ok just to explain, this guy means animated not livened, so every time you read liven or livened just read animated instead.

Basically, he wants to make animated object compatible with FPSC.

@ Aspies

I dont use 3DS, so I cannot help. I am sorry. I have tried to translate what you wrote, so that others may help you.

"Guns for show, knives for a pro."
AsPiEs
18
Years of Service
User Offline
Joined: 7th Jun 2006
Location: CURITIBA - BRAZIL
Posted: 14th Jun 2006 14:19
Thanks !

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