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Work in Progress / Bubble Guy - a 3D platformer

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FoxBlitzz
20
Years of Service
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Joined: 19th Nov 2003
Location: United States
Posted: 24th Jun 2006 02:09
The game runs too fast. Can you slow down the pace of it?

AMD Athlon 64 X2 4200+
1GB DDR-SDRAM (May increase to 2GB one day)
512MB ATI Radeon X1800 Series - Finally! A card that does pixel shaders correctly!
Image All
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location: Home
Posted: 24th Jun 2006 19:39
Is that the latest version you're running? That would proove that sync rate isn't working! It drives me crazy..

I'll use timer-based movement as soon as I can figure out the logic behind it and what kind of operations to do in order to get the right amount of movement.

Update: yay a titlescreen Now that you can start up, play, quit, play, quit, and exit, I figure it's time to release the Alpha of version 3. It's still alpha because the skysphere texture only wants to load once
Now, with this new version, you can start up the game and see the titlescreen. You can configure what to use for jumping, and choose to play or quit. There is a confirmation screen if you want to quit Ingame, you can nolonger use the escape key to end the game, or even to return to the titlescreen; you have to access the pause screen [M] and select "Quit" -> "Yes". If you have set jumping to the spacebar, you can leftclick with the mouse to activate--or deactivate--Free Camera Mode, while if you have jumping set to Mouse you must use the right mouse button.

yay

FunkyStickmen: Battle of the Races (1%)

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18
Years of Service
User Offline
Joined: 30th Dec 2005
Location: Home
Posted: 24th Jun 2006 19:40 Edited at: 24th Jun 2006 19:42
Oh and to access the second world, simply rename "Couse.dat" and "Course2.dat" to "Course1.dat" and "Course.dat" respectively.

And nobody steal meh media =.=

FunkyStickmen: Battle of the Races (1%)

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