dont scale anything guys, it hampers your sanity in collision
re : it wont work except for the original size
so you would have to scale your collision sizes also to suit.
best to find the scale of 1 db cube at size 1 then u will be down to the correct size if u want to switch to BSP driven maps.
BSPs are really small from what i have found.
matrices and things still work at this scale so u save yourself a headache later.
its also easier to work at this level in your minds eye.
345345,345345,345345 is harder than 3,3,3