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FPSC Classic Scripts / kill an entity and you die

Author
Message
Unknown Truth
19
Years of Service
User Offline
Joined: 16th Feb 2005
Location: Hell
Posted: 13th Jun 2006 19:30
Is it possible so if you kill an entity, you die? If so, could someone make me the script? I've tried searching.

The truth is still unknown... or is it!
Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 13th Jun 2006 19:34
This would be great for a hostage type situation!

Unknown Truth
19
Years of Service
User Offline
Joined: 16th Feb 2005
Location: Hell
Posted: 13th Jun 2006 20:35
That's what it is for.

The truth is still unknown... or is it!
brummel
18
Years of Service
User Offline
Joined: 26th Nov 2005
Location: Sweden
Posted: 13th Jun 2006 21:08


Attach that to another script.
Unknown Truth
19
Years of Service
User Offline
Joined: 16th Feb 2005
Location: Hell
Posted: 13th Jun 2006 22:25
attach to another script? How and what do you mean? I have no scripting knowledge.

The truth is still unknown... or is it!
MR useless
18
Years of Service
User Offline
Joined: 30th May 2006
Location:
Posted: 13th Jun 2006 23:43
i atachit to the folow script so it would work in a hostage situation, let me just make sure it works before i post it. ill edit this post when i test it

tird of the same boring games, well then buy a cocon game and elemanate your bordem
Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 14th Jun 2006 03:09
Awsome. thanks!

brummel
18
Years of Service
User Offline
Joined: 26th Nov 2005
Location: Sweden
Posted: 14th Jun 2006 08:51
Just put it in any script you want. A line of code starting with just an : is true when the condition is true no matter which state it is.
Tom0001
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location:
Posted: 16th Jun 2006 00:26
Yep...I think I will make a tut on scripting now

Madwolf
18
Years of Service
User Offline
Joined: 29th Mar 2006
Location:
Posted: 18th Jun 2006 16:42
would it be possible for multi-player?
people have been wanting team games, and this would reduce the TKing prob meaning we 1 step closer to doing proper team games
Tom0001
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location:
Posted: 18th Jun 2006 22:39
I haven't been able to make a tut for a short while, don't think I will anymore, not in the mood I originally was...

Tom

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